NeoGamma R9 Beta 22 is released. NeoGamma is s a disc based Backup launcher that is also able to load from SD/USB.
NeoGamma Beta Changelog:
R9 beta 22
- Gamecube loading(internal GC mode): Using a png as background now
- Gamecube loading(internal GC mode): Removed sleep from beta 21, didn't help
R9 beta 21
- Using devkitPPC r21, libogc 1.8.3 and libfat 1.0.7 now
- Gamecube loading(internal GC mode): Added a sleep before video init(maybe helps with random crashes on startup
R9 beta 20
- Gamecube loading(internal GC mode): Virtually disable Ocarina when no codes are found
- Gamecube loading(internal GC mode): Removed debugging only related dvd commands in the plugins
- Gamecube loading(internal GC mode): Added plugin memory protection on reloader (_tiny_ chance it fixes some multi .dol game problems)
- Gamecube loading(internal GC mode): Added report_error to low plugin (_tiny_ chance it fixes some audio problems)
R9 beta 19
- All unused options are now greyed out
- Allow .gct files with 4 and 6 digits of the disc id
- Auto Force language now only forces if the Wii's region is different from the game's region
- Added hidden feature for developers only, only talk in PM about it
R9 beta 18
- Gamecube loading(internal GC mode): Restored the possibilty to boot single game discs with Action Replay on a multi game disc
- Gamecube loading(internal GC mode): Speed optimisation for the reloader
- Gamecube loading(internal GC mode): Removed unused code
R9 beta 17
- Gamecube loading(internal GC mode): Dirty fix for Pokemon Box
- Gamecube loading(internal GC mode): Enabled reloader for games booted via Action Replay (but cheats won't work on mutli .dol games)
R9 beta 16
- Gamecube loading(internal GC mode): Finally added reloader support
R9 beta 15
- Gamecube loading(internal GC mode): Allow the drive to reset. The 2nd disc feature now works(again)
R9 beta 14
- Cosmetical changes to GUI and code
- Gamecube loading(internal GC mode): Calling ICInvalidateRange after DCFlushRange in the backup plugin, maybe increases stability, but results in slower reading
R9 beta 13
- Finally added saving of the gamecube options
- Gamecube loading(internal GC mode): Added Ocarina support (only retail discs)
R9 beta 12
- Added .wip files for Prince of Persia: The Forgotten Sands (not confirmed to work yet)
- Gamecube loading (internal GC mode): Switching to game video mode just before booting the game, fixes some video mode issues during the loading screen
- When using a .wip patch, it says "patch forced!" now if the old data from the .wip file did not match the data in memory
R9 beta 11
- Changed alt .dol code, seems bss wasn't cleared...
- Gamecube loading(internal GC mode): reverted video mode code from beta 10
- Gamecube loading(internal GC mode): Added proof of concept Wiird support for GC (only retail discs, only debugger, only VI hook)
R9 beta 10
- Changed video mode code in the GC loading screen(doesn't change anything...)
- Using drive command to enable audio streaming now(retail Eternal Darkness still not booting, while the backup still boots)
R9 beta 9
- Added identification of the used cIOS(rev13a+b, rev18 and rev19 only)
- Gamecube loading(internal GC mode): Disabled all debug printf and patching of debug printf in the main.dol
R9 beta 8
- Gamecube loading(internal GC mode): Added video mode patches
R9 beta 7
- Rearranged the menu
- Gamecube loading(internal GC mode): Added PAL(auto) video mode, it's PAL480i for NTSC and PAL576i for PAL games
- Don't bug with the drive info when loading from usb
R9 beta 6
- Prevent that a stubbed IOS249 is loaded
- Added warning on dvd read error for drives that can't read DVD-R (needs to be improved)
- Hide usb/sd loading option when using an IOS
R9 beta 5
- Added code that allows to identify where a dvd read error occured
R9 beta 4
- Gamecube loading(internal GC mode): Partly fixed video mode code, forcing PAL60 works at least for some NTSC games now(but not PAL games!)
R9 beta 3
- Fixed alt .dol disc+ bug causing some .dols to be unloadable
- Added .wdm file for Rampage: Total Destrucion (by woodoste)
- Gamecube loading(internal GC mode): Hopefully fixed code dump when playing certain backups that are not multi game discs(bug found by Levente)
R9 beta 2
- Gamecube loading(internal GC mode): Added support for retail discs
- Gamecube loading(internal GC mode): Changed video mode code, only confirmed working video mode is NTSC480i, PAL480i is confirmed to NOT work at the moment, PAL576i seems to work, progressive unknown
- Gamecube loading: Clearing bss before loading .dol sections for homebrew .dols(only relevant when building a cMIOS)
R9 beta 1
- Gamecube multi game disc selection moved to wii mode(compatible cMIOS + GC mode 'internal' only) see gamecube.txt for details
- Fixed controls(support 2nd, 3rd and 4th controller, shutdown always possible when waiting for button press)
Download: NeoGamma R9 Beta 22
Source:Here
2010-06-13
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