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EmuCR:DolphinDolphin SVN r5757 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r5752
ppc: remove an assert and update some comments. Fixes games that would keep complaining about dcbtst not implemented (i've seen one, crash bandicoot for wii)
r5753
Hi! This is my first commit so be nice :)

New OpenCL updates:
- OpenCL bug with ATI SDK (GPU or CPU) fixed.
- IA4 texture loop unrolled. 12x speed up on 4xxx series.
- Completed rewriting RGB5A3 texture decode. 20% faster.
- Redundant code removed from CMPR and RGB5A3 (Alpha, shift).
- Made use of optimised OpenCL functions (upsample, bitselect).
- Cleaner code.

Tested and working with DX9 plugin. DX11 plugin will NOT work due to a recent commit affecting VideoCommon. You can use this file with an older DX11 plugin (~r5730), however.
r5754
D3D9: Delete some long dead code. Also add one more statistic: number of compiled shaders that actually have unique code (not accurate unless you delete the shader cache before running). This stat clearly shows that in f-zero we create 5x as many pixel shaders as we should, so there's clearly a problem with the shader ID generation.
r5755
DX11:
Make font rendering a lot prettier.
Fix constant buffers in EmuGfxState::ApplyState() to really have a size which is a multiple of 16 instead of 65536.
r5756
some fixes to depth test and screen clearing in dx11, now a lot of the remaining graphic errors should be fixed
r5757
GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions.

Download:Dolphin SVN r5757 x86
Download:Dolphin SVN r5757 x64
Source:Here



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