DaedalusX64 SVN r500 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r499
[~] Made static asserts debug only
[!] Is possible now to exit from debug build(thx King Pepper for reporting)
[!] Change exit button on release mode to home.
r500
To celebrate our 500th revision :D
[+] Implemented DLParser_GBI2_Conker(tri cmd), RSP_MoveMem_Conker, RSP_MoveWord_Conker, and RSP_Vtx_Conker.
[+] Implemented several blendmodes for Conker ( Thnx Wally )
[+] Implemented FOG_MEM_FOG_MEM / PASS2 blender (fixes transparency issues on conker's model)
[+] Added ucode table for Conker (borrowed from Glide Napalm)
[+] Added a hack to correct Conker's shadow.
[!] Disabled dynamic loop opt on Conker BFD, Hot Wheels Turbo Racing, and Cruis'n Exotica
Note : Golden Eye should be working again/
Download: DaedalusX64 SVN r500
Download: DaedalusX64 Preview Pack
Source:Here
2010-05-23
Tags:
Console,
DaedalusX64,
N64,
PSP
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