PSPuht v1.1.0 is released. PSPuht is a PSP homebrew that’s a head and hand tracker for the PSP . It’s able to identified pixels values in images according to the developer who release it .
PSPuht v1.1.0 Changelog:
* This version is greater flexible and give better performances with a tracking more tolerant to noise/parasites.
* A single allocation is necessary to initialize the buffers.Allocate 0x22240 bytes for a direct rendering (No medium filterapplied). Else allocate 0x34E40 bytes if you want to apply the mediumfilter.
o myUht-> initBuffer (Bwork, false, false) / / the secondparameter indicates if seek to do a direct rendering. The lastparameter indicates if the buffer RGB_565 shall be used or not.
* Ability to apply a grid of pixelization on the black pixels cloud.(corresponding to the tracked entity.) This grid allows the eliminationof parasites. You need to set the size of a grid cell, and give atolerance relating to the pixels outside the cloud.
o myUht-> setGrid (8, 32) / / grid cell size = 8; 8 * 8 pixels =64; 64 / 2 = 32. Tolerance to the pixels outside the cloud is 32.
* Ability to define minimum dimensions of the cloud pixels (corresponding to the tracked entity).
o myUht-> setMinDim (20, 20); xMin = 20 yMin = 20 (width, height)
Download: PSPuht v1.1.0
Source:Here
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