2010-04-14

Mednafen 0.9.0 WIP

EmuCR: MednafenMednafen 0.9.0 WIP is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color)
.

Mednafen 0.9.0 WIP changelog:
April 11, 2010:
VB: Changed nominal width in pbarrier 3dmode to 768.

Removed stale build files.

April 7, 2010:
Removed unused PulseAudio option from configure.ac.

Genesis: Encapsulated more code in a namespace.

April 6, 2010:
PCE_FAST: Changed "inc" instructions to the equivalent "add" forms in inline assembly for better performance.

April 5, 2010:
Replaced MDFN_FastU32MemsetM8() with code that doesn't violate strict aliasing(at least when an array with 32-bit elements is passed...which
is not exactly the case in every place it's called), and with inline assembly for x86 and x86_64.

April 4, 2010:
VB: Fixed graphics output when "vdriver" is set to "overlay", and "vb.3dmode" is set to "anaglyph".

Fixed command-line argument "-force_module" handling.

PC-FX: Renamed setting "pcfx.adpcm.restrict_range" to "pcfx.adpcm.emulate_buggy_codec", since it now does more than effectively restrict the range,
thanks to David Michel's analysis of an official PC-FX ADPCM encoder.

April 3, 2010:
Settings are now sorted before being saved to disk.

Invalid/Unknown settings are now saved back to the configuration file on exit rather than being discarded.

PCE: Fixed input port definitions so that Tsushin Keyboard can only be enabled on input port 1(which reduces the number of input mapping settings
automatically generated by about 400).

PCE: Multitap emulation is now automatically disabled when Tsushin Keyboard is selected on input port 1(TODO: document this fact).

NES: Fixed a few memory leaks in filter.cpp.

Download:Mednafen 0.9.0 WIP
Source:Here

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