WinUAE v2.1.0 Beta 14 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.
WinUAE v2.1.0 Beta 14 changelog:
- old non-shader direct3d mode is back (if you have really old card)
- do not create big tiled overlay texture if overlay texture size is same as original image size (hardware did not have texture size restrictions), sampler can then do the tiling automatically without seams (only if shader 2.0+)
- always align overlay mask top/left corner
- updated about links (back2roots not removed, probably comes back sooner or later..)
- RTG vblank interrupts didn't work in all situations (older bug, guru when switching to RTG mode)
- fixed incorrect colors in some RTG modes (both DD and D3D)
- fixed major (in some situations) JIT performance loss introduced in b8
- READ THIS: You MUST delete old winuae.fx and winuae_old.fx and use new versions included with this beta
Download:WinUAE v2.1.0 Beta 14
Source:Here
2010-03-03
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