2010-03-04

Arbee's WIP Emporium (2010/03/02)

Switched-on Bach

I got the inputs working for Time Crisis 2, which allows us to navigate the test menus.

EmuCR:Arbee's WIP Emporium (2010/03/02)
Pass/Fail?

Olivier Galibert and I have gotten farther with Namco System 23 and derivatives – most of the games now boot past the self-test. The original Final Furlong will actually drop into attract mode, although the only graphics visible is the blinking “Insert 2 Coins” message. Music and horsey sound effects play though. Time Crisis 2 drops into the test menu now, so we need to get the controls hooked up next…
EmuCR:Arbee's WIP Emporium (2010/03/02)


Source:rbelmont.mameworld.info

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