Dolphin SVN r5036 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r5031
Use standard C file i/o in PlainFileReader instead of Windows' functions. Fix a memleak in CompressedBlob and VolumeDirectory. Thanks to baby.lueshi for finding the File i/o issue :)
r5032
another patch from baby.lueshi: DiscScrubber doesn't modify original file anymore, and just returns the "real" or "free'd" buffer inline with compression
- so it should be a little faster too :)
r5033
DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either.
r5034
second try to implement a more correct safe texture cache, implemented full hashing of tlut textures as they are the more problematic, this should solve virtually all the problems with characters in all the games that have them. sorry to tell but this will bring a speed drop, so let you decide if this change stay or not.( used the fastest open source hash algorithm i know)
do not apply full hashing to other format because it kills the performance. for popular request added 9x SSAA believe me will kill your graphic card even if is the best but the image quality is exceptional. as always please test and let me know the results.
r5035
make ESC pause the game now instead of quitting plus fix another bug with key and window handling
r5036
buildfix; don't try to save frameskip value (and fail D:< )
Download:Dolphin SVN r5036 x86
Download:Dolphin SVN r5036 x64
Source:Here
2010-02-09
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