WinUAE v2.0.2 Beta 5 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.
WinUAE v2.0.2 Beta 5 changelog:
- save cdimage path to statefile (if set)
- cdimage on the fly change support (CD32 CD detection may not always notice it without reboot, something wrong with detection)
- cd images inside archives supported but all tracks will be unpacked before emulation starts = do not use with big images.. (this is something that can be improved someday..)
- GUI added (quickstart only). "Automatic" and "Image file" does not really do anything, only tries to show that real CDs are still autodetected like in older versions..
- disk image selection always used DF0: (b4)
- replaced advanced chipset blitter busy bug checkbox with A1000 Agnus (DIP package 8361/8367) because there are more differences, first vblank strobe is triggered on line 1, not line 0.. (Alcatraz Megademo 2) Perhaps someday this gets moved to main chipset panel.. Thanks to yaqube for finding this hardware "feature"
Big DirectDraw/Direct3D change. Anything can be broken..
- Direct3D filter mode is now a checkbox, there is now DirectDraw and Direct3D "render backend" (instead of DirectDraw and D3D filter hack) All software filters are available in both modes (of course pixel shader filters only in D3D mode) This is part of graphics subsystem unification, RTG is still DirectDraw only.
- point/bilinear setting moved to filter extra menu
- 16bit/32bit setting removed, uses desktop/fullscreen depth, selects 16bit if selected software filter is 16bit only (and lets D3D do the conversion automatically)
Download:WinUAE v2.0.2 Beta 5
Source:Here
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