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PCSX2 SVN Changelog:
r2436
Tweaks to Elfheader & cdvdReadKey. For the moment, lets not read or write Dev9 memory locations in the null plugin...
r2437
ZeroSPU2: Made the way different sound archetectures are done a bit more flexable so we could conceivably switch them at run time rather then compilation. And it occurred to me that the dynamic sound buffering Zedr0n is doing with PulseAudio is probably how it should be done in Alsa as well...
r2438
Missed the project file.
r2439
SPU2-X: Experimental PortAudio module. No config dialogs. Will use the system default output device & whatever the default "api" is in portaudio. Requires user-compiled portaudio lib, might commit later.Widnows users probably don't have any interest in this unless you want to play the audio through portaudio's ASIO driver. Arcum was interested so I commited.
r2440
Temporarily commit binary build of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now.
Download: PCSX2 SVN r2440
Download: Official Beta Plugins Pack [6 Sep 2009]
Source:Here
PLS doing something with Tales of Legendia NTSC dont work
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