2010-01-20

Dolphin SVN r4897

EmuCR:DolphinDolphin SVN r4897 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4887
GUI fixes
* Fixed log window docking
* Fixed multi-selection in the game list
* Fixed last filename selection. Dolphin remembers the last game/elf/file that you loaded and will load that if you press the Play button without a default ISO selected and without selecting anything from the game list.
r4888
Small fixes:
in opengl correct an error introduced by mi in efb to ram alignment, it's seems to fix SMS but it missalign a lot of other games, so revert to the default. must solve truncated coins in NSMB.
revert alpha testing values to the values in rev 4812 as they fix some games. in d3d dynamized the Render target size so it will change at runtime when viewport exceed it size, in the worse case it will cause a missing frame when resizing but in the games I tested is not noticeable at all This must solve all the remaining viewports problems in nvidia cards, in ati this is not needed.
r4889
Silly compile fix
r4890
commit the patch from issue 2060 to refresh the gamelist after you added your first directory. fixes issue 2060
r4891
JitIL is no longer a separate .exe/binary - it's now a simple option,Dolphin.exe now contains both cores.
Advantages:
* Less confusion for users
* No need to build twice to make sure you didn't break something
* Easier to switch between the cores for testing
Disadvantages:
* None, as far as I can tell :) Maybe some extra code complexity, but not much.
Also break some include chains that caused to get included into everything, slowing down the build on Windows. There's more to do here though, there's still a lot of files that get it included that don't need it at all.
r4892
forgot a file, sorry
r4893
(linux build fix)
r4894
linux build fix
r4895
Create wxWindow in heap rather than stack
Center DX9 window
Bring Wiimote reconnect confirm dialog to topmost, now only works with OpenGL. (It seems DX9 in full screen doesn't like other windows overlapped upon it.)
r4896
removed now obsolete build configurations Release_JITIL from vcproj and jittest from scons
r4897
These are required to be set to get JIT and JITIL working in OSX, will be looking in to it a bit to see why these break it, if I can

Download:Dolphin SVN r4897 x86
Download:Dolphin SVN r4897 x64
Source:Here

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