2009-12-03

PCSX2 SVN r2290

EmuCR:PS2 emulatorPCSX2 SVN r2290 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

DeSmuME SVN r3110

EmuCR:DeSmuMEDeSmuME SVN r3110 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

XRoar v0.23b

XRoar v0.23b is released.XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo DS and Windows. Due to hardware similarities, XRoar also emulates the Tandy Colour Computer (CoCo) models 1 & 2.

MESS v0.135u2 SVN r6507

EmuCR: MESSMESS v0.135u2 SVN r6507 is released.MESS is a free emulator which emulates a large variety of different systems.

PCSX2 SVN r2289

EmuCR:PS2 emulatorPCSX2 SVN r2289 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Jpcsp SVN r1270

EmuCR:JPcspJpcsp SVN r1270 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Snes9x GX 4.1.4

EmuCR: Snes9x GXSnes9x GX 4.1.4 is released.Snes9x GX is a Super Nintendo(SFC) emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.

HAZE MAME (2009/12/02)

Standing in a Spotlight

One of the features of the Hyper Neogeo 64 hardware is additive blending (and I actually wonder if it’s the only blend mode it supports) Additive blend, as it’s name would suggest adds the colour from one image to another (as opposed to regular alpha blending which averages the colours of the source and destination)

Jpcsp SVN r1266

EmuCR:JPcspJpcsp SVN r1266 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

PCSX2 SVN r2288

EmuCR:PS2 emulatorPCSX2 SVN r2288 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Visual Boy Advance GX 2.1.0

EmuCR: Visual Boy Advance GXVisual Boy Advance GX 2.1.0 is released.Visual Boy Advance GX is a Game Boy(GB)/Game Boy Color(GBC)/Game Boy Advance(GBA) emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc.

FCE Ultra GX 3.1.2

EmuCR: FCE Ultra GXFCE Ultra GX 3.1.2 is released.FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment system for x86 (Windows/Linux) PC's. With it you can play NES games on your Wii/GameCube(NGC). Version 2 is a complete rewrite based on code from SNES9x GX.

D-Fend Reloaded v0.9.0

D-Fend Reloaded v0.9.0 is released.D-Fend Reloaded is a graphical environment for DOSBox. D-Fend Reloaded is a successor of the discontinued D-Fend. Both environments look alike and D-Fend Reloaded contains all features of D-Fend. Even the D-Fend config files can be used.

D-Fend Reloaded v0.9.0 changelog:
* Example games packages, language files, icon sets etc. can be downloaded from the D-Fend Reloaded homepage via the import menu now.
* Via the new "Tools" button in the profiles editor you can reset any page of a profile to any template.
* Ability to add games for other emulators as Windows profiles (calling the emulator program file with the game data file as parameter).
* From the game information page of the profile editor and the profile wizard game information (including a cover image) can be loaded from mobygames.com directly now.
* Faster loading of the profile and the auto setup template files.
* Now you can optionally enter multiple values per game info field (like genre, language etc.).
* Normal drive mounts can be converted into archiv file mounts and vice versa right from the mounting dialog. The commands to run the game will also be changed automatically if needed.
* You can drag links from your browser to the D-Fend Reloaded program window now. D-Fend Reloaded will download and importthe zip file behind the link.
* All captured screenshots, sounds and videos can be renamed from the context menu to have an uniform name scheme.
* D-Fend Reloaded will warn the user when importing an archive file with a name of an existing profile and will prevent overwriting existing games directory subdirectories when importing plain archive files.
* When adding new profiles via the profile editor needed mounting records can be added automatically now. (This was already done when adding profiles via the wizard.)
* In the multiple profiles editor sections can be collapsed and expanded (like in a tree structure) to make it more clear.
* Now image files can be used as game icons, too.
* The algorithm used for scaling images (like screenshots) can be selected from the program options dialog now.
* D-Fend Reloaded can optionally create conf files for all profiles in the games list automatically.
* The floppy and harddisk image creator now can make harddisk images and floppy disk images of all sizes bootable.
* The make disk image from folder content function now is able to create harddisk images, too.
* When creating disk images optionally disk management utilities and a text editor can be added to the image.
* When creating bootable disk images optionally a memory manager can be added to the image. Also not only the selected keyboard layout is used on the image but also the codepage.
* Some improvements to the language editor.
* Added *.ima to the file selection dialog when selecting an image file for mounting or for extracting.
* About 300 new auto setup templates for automatic identification of even more games.
* Updated DOSZip from 1.31 to 1.37.
* Two more sites have been added to the list of game information sites (TheLegacy.de and KultPower.de).
* The time needed on first program start for initializing the user data has been improved.
* The profile editor and the program options dialog will open a bit faster.
* Some smaller improvements to the new profile wizard.
* [Fix] Extra directories and extra files records (see directories page of the profile editor) got damaged when using the "Convert absolute to relative paths" function in the program options dialog.
* [Fix] When importing a plain archive file with multiple executable files in it and with a matching auto setup template sometimes the wrong executable file was selected.
* [Fix] The main window hotkeys were enabled while template editor was open.
* [Fix] Access violation then trying to add a game with a space in the filename via the profile wizard.
* [Fix] Starting games with folders mounted as CD drives failed on systems with no physical CD drive.
* [Fix] The "Run game with current configuration" from the profile editor dialog did not work with ScummVM and Windows game profiles.
* [Fix] When setting the SoundBlaser or the Gravis UltraSound base address to a hexadecimal address containing letters the selected address was not stored.
* [Fix] Erroneous window behaviour when using "Run game with current configuration" from the profile editor dialog or when creating bootdisk images when "Minimize when DOSBox start" was active.
* [Fix] keybrd2.sys and keybrd3.sys needed for some languages missing on bootdisks.
* [Fix] The select all button in the transfer programs dialog did not work.
* [Fix] The game list hotkeys (like return, insert etc.) were not disabled when entering the notes field.
* [Fix] Wrong error message "No game file selected" when adding a profile for booting an image file.
* [Fix] Access violation if you press and hold down the F9 key.
* [Fix] Changed the default value for virtual free space on mounted drives from the DOSBox 0.72 default 105 MB to the DOSBox 0.73 default 250 MB.

Download: D-Fend Reloaded v0.9.0
Source:Here

AmpShell v1.1.0.6

AmpShell v1.1.0.6 is released. AmpShell is a DOSBox front-end for Windows and GNU/Linux (runnable under GNU/Linux if the Mono librairies are installed). Since it's written in C#, it can run on virtually any machine having the .NET Framework installed. Windows Vista (or Windows Seven) machines have already the .NET Framework, and almost all Windows machines have it nowadays. For GNU/Linux (or even other OSes) users, the Mono librairies have to be installed. AmpShell has been successfully tested on Windows 98SE, Windows XP, Windows XP x64 Edition, Windows Vista, Windows 7, and GNU/Linux Ubuntu. It is free software licensed under the GNU GPL v3.

S8DS v0.5

S8DS v0.5 is released. S8DS is a SEGA Master System/Game Gear/SG-1000 emulator for the NDS.

ZXSpin 0.7s

ZXSpin 0.7s is released.ZXSpin can handle the TZX file format and supports the Currah µspeech!It runs on any version of Windows from '95 onward up to and including Vista.