![EmuCR: NPlayers.ini EmuCR: NPlayers.ini](http://img411.imageshack.us/img411/5117/titre.gif)
2009-11-03
NPlayers.ini v0.135
![EmuCR: NPlayers.ini EmuCR: NPlayers.ini](http://img411.imageshack.us/img411/5117/titre.gif)
Fceux SVN r1524
![EmuCR:Fceux EmuCR:Fceux](http://img528.imageshack.us/img528/1278/34305756.jpg)
Snes9x ReRecording SVN r96
Mame Plus Multi JET v0.135
![EmuCR: Mame Plus Multi JET EmuCR: Mame Plus Multi JET](http://img691.imageshack.us/img691/9598/67949714.jpg)
MESS v0.134 SVN r6263
Fceux SVN r1516
![EmuCR:Fceux EmuCR:Fceux](http://img528.imageshack.us/img528/1278/34305756.jpg)
PCSX2 SVN r2120
![EmuCR: PS2 emulator EmuCR:PS2 emulator](http://img29.imageshack.us/img29/7269/94950971.png)
Dolphin SVN r4494
MAMEUIFX32 0.135
Ootake v2.20
Ootake v2.20 is released.Ootake is a PC Engine emulator for Windows. Ootake is the most frequently updated PC Engine emulator available for windows, and Ootake is also one of the more complete. Also, Ootake is FREE unlike Magic Engine.
Ootake v2.20 changelog:
- It corresponded to "Windows 7". It operates also on 64bit version Windows
(as 32bit application).
- V-Sync (synchronization of drawing and operation) can be done when the
refresh rate of the display is even 59Hz, and 61Hz(value on Windows).
- With 64bit version Windows, the problem that the save folder open menu(
"File->Open Save Folder" etc.) was not able to be used was corrected.
- "Buffer2176" was added to "Setting->Audio" menu. (for fine-tuning)
- When "Dungeon Explorer II (U)"(English version) is started, the CD access
timing was brought close to a real machine as well as a Japanese version.
- The timer interrupt processing has been improved. In "Shin Megami Tensei",
the problem that the auto mapping display sometimes fell into disorder
occasionally was reduced. (A similar phenomenon sometimes happens to a
real machine, too.)
- "Auto Reduce Bug (Shin Megami Tensei)" was added to "Setting->CPU" menu.
When "Shin Megami Tensei" is started, the drawing bug problem(happens with
a real machine similarly) is solved.
- In the battle scene of "Shin Megami Tensei", the priority level of the
screen display was done as well as a real machine.
- The speed and timing were brought close to the movement of a real machine.
In the opening demo of "Double Dragon II" etc., the timing of the picture
and the voice has approached a real machine.
- When volume adjustment key (PageUp,PageDown) was left pushed, the problem
that the key input occasionally collected by the PC environment was
corrected.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
Download: Ootake v2.20
Source:Here
Ootake v2.20 changelog:
- It corresponded to "Windows 7". It operates also on 64bit version Windows
(as 32bit application).
- V-Sync (synchronization of drawing and operation) can be done when the
refresh rate of the display is even 59Hz, and 61Hz(value on Windows).
- With 64bit version Windows, the problem that the save folder open menu(
"File->Open Save Folder" etc.) was not able to be used was corrected.
- "Buffer2176" was added to "Setting->Audio" menu. (for fine-tuning)
- When "Dungeon Explorer II (U)"(English version) is started, the CD access
timing was brought close to a real machine as well as a Japanese version.
- The timer interrupt processing has been improved. In "Shin Megami Tensei",
the problem that the auto mapping display sometimes fell into disorder
occasionally was reduced. (A similar phenomenon sometimes happens to a
real machine, too.)
- "Auto Reduce Bug (Shin Megami Tensei)" was added to "Setting->CPU" menu.
When "Shin Megami Tensei" is started, the drawing bug problem(happens with
a real machine similarly) is solved.
- In the battle scene of "Shin Megami Tensei", the priority level of the
screen display was done as well as a real machine.
- The speed and timing were brought close to the movement of a real machine.
In the opening demo of "Double Dragon II" etc., the timing of the picture
and the voice has approached a real machine.
- When volume adjustment key (PageUp,PageDown) was left pushed, the problem
that the key input occasionally collected by the PC environment was
corrected.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
Download: Ootake v2.20
Source:Here
ClrMamePro v3.131b
WinArcadia & AmiArcadia v12.61
WinArcadia & AmiArcadia v12.61 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).