2009-09-27
Vba-ReRecording SVN r147
Vba-ReRecording SVN r147 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.
Snes9x ReRecording SVN r59
PCSX2 SVN r1921
PCSX2 SVN r1921 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
MESS v0.134 SVN r5898
DaedalusX64 SVN r432
Fceux SVN r1440
Fceux SVN r1440 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Dolphin SVN r4327
bsnes v0.051
bsnes v0.051 is released.bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.
bsnes v0.051 Changelog:
- corrected a small bug in HDMA processing; fixes College Football '97 flickering
- corrected ROMBR and PBR SuperFX register masking; fixes Voxel demo [MooglyGuy]
- DSP-4 driver AI bug fixed [Jonas Quinn]
- added save state support to the S-DD1, S-RTC, DSP-1, DSP-2 and ST-0010 co-processors
- fixed a freeze issue when the S-SMP encounters STOP and SLEEP opcodes
- Cx4 save states no longer need floating-point values, and are thus fully portable now
- added new custom file loading dialog; allows non-modal usage, screenshot previews and ROM info summary, among many other benefits
- added support for IPS soft-patching
- added blargg's File_Extractor library
- added support for archives compressed using 7-zip, RAR and BZip2; which is in addition to existing support for Gzip, ZIP and JMA
- state manager now properly updates the timestamp column on saves [FitzRoy]
- added OpenGL renderer to OS X port
- fixed system beep issue with keyboard input on OS X port
- fixed menubar visibility issue on OS X port
- fixed a Display handle leak on Linux port [snzzbk]
- X-video driver now releases SHM memory properly upon exit [emon]
- fixed Direct3D rendering issue that was blurring video on some cards [Fes]
- enhanced window positioning code for all platforms
- debugger is now GUI-driven instead of via command-line
- memory hex editor is now fully usable
- added PPU video RAM viewer to debugger
- added S-CPU and S-SMP tracing capabilities to debugger
Qt version upgraded to 4.5.2, and compiled with optimizations enabled; runs faster but makes the binary slightly larger
too many code cleanups to list
Download: bsnes v0.051
Source:Here
bsnes v0.051 Changelog:
- corrected a small bug in HDMA processing; fixes College Football '97 flickering
- corrected ROMBR and PBR SuperFX register masking; fixes Voxel demo [MooglyGuy]
- DSP-4 driver AI bug fixed [Jonas Quinn]
- added save state support to the S-DD1, S-RTC, DSP-1, DSP-2 and ST-0010 co-processors
- fixed a freeze issue when the S-SMP encounters STOP and SLEEP opcodes
- Cx4 save states no longer need floating-point values, and are thus fully portable now
- added new custom file loading dialog; allows non-modal usage, screenshot previews and ROM info summary, among many other benefits
- added support for IPS soft-patching
- added blargg's File_Extractor library
- added support for archives compressed using 7-zip, RAR and BZip2; which is in addition to existing support for Gzip, ZIP and JMA
- state manager now properly updates the timestamp column on saves [FitzRoy]
- added OpenGL renderer to OS X port
- fixed system beep issue with keyboard input on OS X port
- fixed menubar visibility issue on OS X port
- fixed a Display handle leak on Linux port [snzzbk]
- X-video driver now releases SHM memory properly upon exit [emon]
- fixed Direct3D rendering issue that was blurring video on some cards [Fes]
- enhanced window positioning code for all platforms
- debugger is now GUI-driven instead of via command-line
- memory hex editor is now fully usable
- added PPU video RAM viewer to debugger
- added S-CPU and S-SMP tracing capabilities to debugger
Qt version upgraded to 4.5.2, and compiled with optimizations enabled; runs faster but makes the binary slightly larger
too many code cleanups to list
Download: bsnes v0.051
Source:Here
PCSX2 SVN r1920
PCSX2 SVN r1920 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
Dolphin SVN r4322
PCE for PSP v0.82b4
PCE for PSP v0.82b4 is released. PCE for PSP is a new PC Engine emulator for the PSP by a japanese coder. Turbo Grafx 16 Emulator on the Playstation Portable platform.