Glitch64 SVN r47 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r46
Fixed compilation error on Linux
r47
Added MSVS projects
Download: Glitch64 SVN r47
Source:Here
2009-08-28
DeSmuME SVN r2797
![EmuCR:DeSmuME EmuCR:DeSmuME](http://img16.imageshack.us/img16/8572/nds1.jpg)
DeSmuME SVN Changelog:
r2794
implemented/enabled Lua functions: savestate.create/save/load, stylus.set, gui.box/line/text/pixel/getpixel/opacity/transparency/gdscreenshot/gdoverlay
r2795
Thou shalt include all the needed string headers.
r2796
Fixup compilation breakage for fake and alsa microphone.
r2797
I'm pretty sure that won't quite work (further mic fixup) (for code that shouldn't even need to be here)
Download: DeSmuME SVN r2797 32bit
Download: DeSmuME SVN r2797 64bit
Source:Here
1964 SVN r22
![EmuCR: N64 EmuCR: N64](http://img132.imageshack.us/img132/2020/2302281hs.jpg)
1964 SVN Changelog
r22
1964Vide: Some ucode changes, Cleaned up some stuff in TextureFilters.cpp
1964:Some changes to the ui from Marijntje
Download: 1964 SVN r22
Source:Here
History.dat v1.33a
![EmuCR: Mame EmuCR:Mame](http://img15.imageshack.us/img15/2047/27615445.jpg)
Download:History.dat v1.33a
Source:Here
PCSX Reloaded SVN r27897
PCSX Reloaded SVN r27897 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
Download: PCSX Reloaded SVN r27897
Source:Here
Download: PCSX Reloaded SVN r27897
Source:Here
Dolphin SVN r4089
![EmuCR:Dolphin EmuCR:Dolphin](http://img201.imageshack.us/img201/2917/dolphinemu.gif)
Dolphin SVN changelog:
r4081
GUI: Renamed a file
r4082
GUI: Small change
r4083
GUI: Tab split option in toolbar
r4084
Files: Renamed a code file
r4085
Files: Renamed a code file
r4086
Files: Renamed a code file
r4087
GUI: Dock console. Couldn't remove the border, anybody know how?
r4088
GUI: Minor change
r4089
GUI: Hide console instead of closing
Download:Dolphin SVN r4089 x86
Download:Dolphin SVN r4089 x64
Source:Here
PCSX2 SVN r1691
![EmuCR: PS2 emulator EmuCR:PS2 emulator](http://img14.imageshack.us/img14/2286/images2hhj.jpg)
PCSX2 SVN Changelog:
r1686
Linux only: Preliminary fixups for supporting the new improved commandline and g_Startup implementation.
r1687
Corrected an issue when closing plugins, and fixed up Linux to compile (Though I haven't made the gui changes yet).
r1688
Fixed Elves in Linux, and implemented two out of three menu items.
r1689
Use a local variable for the elf name.
r1690
Fixed Windows.
r1691
* Re-enabled PCH in release builds; fixes various mysterious crashes.
* Restored Run->Execute's old behavior when the emu is in a reset condition
(plain jane bootup using CDVD plugin).
* Fixed some CDVD init stuff on the Linux side of things.
Download: PCSX2 SVN r1691
Download: Official Plugins - Windows Binaries
Source:Here