DsonPSP Beta 4 is released.DsonPSP is a Nintendo DS Emulator for the PSP.The DSONPSP emulator is based on DeSmuME v9 core, and has a file browser, frame skip, vertical and horizontal display options and a few other settings.
DsonPSP Beta 4 Changelog
- Speedup.
- More Fixe game freeze.
- Source Code For PSP not cleanned.
Download: DsonPSP Beta 4
Source:Here
2009-08-27
Stella v3.0 Alpha 3
Stella v3.0 Alpha 3 is released.Stella is a multi-platform Atari 2600 VCS emulator.The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!
Stella v3.0 Alpha 3 changelog:
- Added rewind to the debugger. This is only active inside the debugger *after* you´ve done a step/trace/frame/scanline advance. Up to 100 such actions are
currently buffered, but I´m looking into increasing this (and compressing the state info) for a future release. There´s a button to do the rewind, the ´Alt-r´ key
combo, and a prompt ´rewind´ command.
- Added ´Fixed Debug Colours´ option, which can be toggled with ´Alt-Comma´. This is similar to the functionality in the no$26k emulator. Right now, the
colours are only optimized for NTSC ROMs. Also, shared colour registers aren´t separated (so P0 and M0 are drawn in the same colour). These issues
will be addressed in a future release.
- Fixed bugs with enable/disable of graphical objects; sometimes the entire object wasn´t disabled.
- Fixed display and timing issues with ROMs that generate many more scanlines per frame than a real system can handle. This fixes slowdowns and
graphical trash in Q-Bert and the recent Playaround Adult ROM.
- Added support for 6K version of Supercharger ROMs (currently, only Cubis exists in this format).
- Added ´-joyallow4´ commandline argument and associated UI item. This allows all 4 directions to be used on a joystick (which is required for the Bumper Bash
ROM). Be careful, this can cause strange problems with other ROMs like Berzerk.
- Added ability to completely disable fullscreen mode. The ´-fullscreen´ commandline argument (and associated UI item) is no longer a boolean, but has three
possible values (1/0/-1 for on/off/disabled).
- Changed NUSIZx descriptions in the debugger to be much clearer.
Download: Stella v3.0 Alpha 3
Source:Here
Stella v3.0 Alpha 3 changelog:
- Added rewind to the debugger. This is only active inside the debugger *after* you´ve done a step/trace/frame/scanline advance. Up to 100 such actions are
currently buffered, but I´m looking into increasing this (and compressing the state info) for a future release. There´s a button to do the rewind, the ´Alt-r´ key
combo, and a prompt ´rewind´ command.
- Added ´Fixed Debug Colours´ option, which can be toggled with ´Alt-Comma´. This is similar to the functionality in the no$26k emulator. Right now, the
colours are only optimized for NTSC ROMs. Also, shared colour registers aren´t separated (so P0 and M0 are drawn in the same colour). These issues
will be addressed in a future release.
- Fixed bugs with enable/disable of graphical objects; sometimes the entire object wasn´t disabled.
- Fixed display and timing issues with ROMs that generate many more scanlines per frame than a real system can handle. This fixes slowdowns and
graphical trash in Q-Bert and the recent Playaround Adult ROM.
- Added support for 6K version of Supercharger ROMs (currently, only Cubis exists in this format).
- Added ´-joyallow4´ commandline argument and associated UI item. This allows all 4 directions to be used on a joystick (which is required for the Bumper Bash
ROM). Be careful, this can cause strange problems with other ROMs like Berzerk.
- Added ability to completely disable fullscreen mode. The ´-fullscreen´ commandline argument (and associated UI item) is no longer a boolean, but has three
possible values (1/0/-1 for on/off/disabled).
- Changed NUSIZx descriptions in the debugger to be much clearer.
Download: Stella v3.0 Alpha 3
Source:Here
WinUAE v1.6.2 Beta 11
WinUAE v1.6.2 Beta 11 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.
WinUAE v1.6.2 Beta 11 changelog:
- fixed 68020 CE-mode cycle counting bug (too slow memory accesses)
- MOVE16 MMU support update (fetch all data before writing), MOVES MMU support update, MOVEM to memory MMU special handling support (still not working with mmulib, reason unknown)
- b10 blitter cycles given to CPU update was very wrong..
- copper BFD=0 wait woke up too early in some cases (and real fix here)
- calculate autoscale settings only when display window registers have been stable at least 1 full scanline (also fixes NTSC "jumping")
- WASAPI shared mode closest match update
Download:WinUAE v1.6.2 Beta 11
Source:Here
WinUAE v1.6.2 Beta 11 changelog:
- fixed 68020 CE-mode cycle counting bug (too slow memory accesses)
- MOVE16 MMU support update (fetch all data before writing), MOVES MMU support update, MOVEM to memory MMU special handling support (still not working with mmulib, reason unknown)
- b10 blitter cycles given to CPU update was very wrong..
- copper BFD=0 wait woke up too early in some cases (and real fix here)
- calculate autoscale settings only when display window registers have been stable at least 1 full scanline (also fixes NTSC "jumping")
- WASAPI shared mode closest match update
Download:WinUAE v1.6.2 Beta 11
Source:Here
Snes9X v1.51 re-recording r17
Snes9X v1.51 re-recording r17 is released.Snes9x1.51-re-recording is the re-recording branch of Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Snes9X v1.51 re-recording changelog:
r11
[1.43|1.51] font width correction for hi-res
r12
1.43: fix Linux compilation due to VERSION/TITLE removal and add ioapi.{c,h}
r13
1.51: fix Linux compilation as well
r14
Fix unix compile
r15
formatting
r16
formatting
r17
replace subwcrev.exe with a newer, non-upxed version, in hopes that it will no longer trip the virus scanner
Download:Snes9X v1.51 re-recording r17
Source:Here
Snes9X v1.51 re-recording changelog:
r11
[1.43|1.51] font width correction for hi-res
r12
1.43: fix Linux compilation due to VERSION/TITLE removal and add ioapi.{c,h}
r13
1.51: fix Linux compilation as well
r14
Fix unix compile
r15
formatting
r16
formatting
r17
replace subwcrev.exe with a newer, non-upxed version, in hopes that it will no longer trip the virus scanner
Download:Snes9X v1.51 re-recording r17
Source:Here
Snes9x 1.43-ReRecording SVN r17
Snes9x 1.43-ReRecording SVN 17 is released.Snes9x 1.43-ReRecording is the re-recording branch of Snes9x 1.43.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Snes9x 1.43-ReRecording SVN changelog:
r10
[1.51] port r8 and r9 from 1.43
r11
[1.43|1.51] font width correction for hi-res
r12
1.43: fix Linux compilation due to VERSION/TITLE removal and add ioapi.{c,h}
r13
1.51: fix Linux compilation as well
r14
Fix unix compile
r15
formatting
r16
formatting
r17
replace subwcrev.exe with a newer, non-upxed version, in hopes that it will no longer trip the virus scanner
Download:Snes9x 1.43-ReRecording SVN 17
Source:Here
Snes9x 1.43-ReRecording SVN changelog:
r10
[1.51] port r8 and r9 from 1.43
r11
[1.43|1.51] font width correction for hi-res
r12
1.43: fix Linux compilation due to VERSION/TITLE removal and add ioapi.{c,h}
r13
1.51: fix Linux compilation as well
r14
Fix unix compile
r15
formatting
r16
formatting
r17
replace subwcrev.exe with a newer, non-upxed version, in hopes that it will no longer trip the virus scanner
Download:Snes9x 1.43-ReRecording SVN 17
Source:Here
PCSX Reloaded SVN r27780
PCSX Reloaded SVN r27780 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
Download: PCSX Reloaded SVN r27780
Source:Here
Download: PCSX Reloaded SVN r27780
Source:Here
Glitch64 SVN r45
Glitch64 SVN r45 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r44
fixed multi-threaded routines
r45
Major code cleanup
Download: Glitch64 SVN r45
Source:Here
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r44
fixed multi-threaded routines
r45
Major code cleanup
Download: Glitch64 SVN r45
Source:Here
PCSX2 SVN r1685
PCSX2 SVN r1685 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1685
* Added the missing cd image types to the iso browser (img, bin, nrg, etc)
* Minor fix when using cdvdiso in browser mode (keeps the browser from being obscured by the GS window).
Download: PCSX2 SVN r1685
Download: Official Plugins - Windows Binaries
Source:Here
PCSX2 SVN Changelog:
r1685
* Added the missing cd image types to the iso browser (img, bin, nrg, etc)
* Minor fix when using cdvdiso in browser mode (keeps the browser from being obscured by the GS window).
Download: PCSX2 SVN r1685
Download: Official Plugins - Windows Binaries
Source:Here
Dolphin SVN r4071
Dolphin SVN r4071 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r4065
GUI debugger: Added more windows to aui
r4066
GUI: Allow drag and drop between panes
r4067
Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky.
r4068
Compile fix
r4069
GUI: Dock plugin windows
r4070
GUI: Fixed debugging toolbar
r4071
GUI: Save page views
Download:Dolphin SVN r4071 x86
Download:Dolphin SVN r4071 x64
Source:Here
Dolphin SVN changelog:
r4065
GUI debugger: Added more windows to aui
r4066
GUI: Allow drag and drop between panes
r4067
Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky.
r4068
Compile fix
r4069
GUI: Dock plugin windows
r4070
GUI: Fixed debugging toolbar
r4071
GUI: Save page views
Download:Dolphin SVN r4071 x86
Download:Dolphin SVN r4071 x64
Source:Here
DeSmuME SVN r2793
DeSmuME SVN r2793 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2791
convert movie system to FILE*
r2792
transform a bunch of iostream stuff into EMUFILE. main savestate and savedata codepaths work, movies may still be borked. ill fix it soon.
r2793
finish porting iostream stuff to EMUFILE*. movies and sram-start movies work once again
Download: DeSmuME SVN r2793 32bit
Download: DeSmuME SVN r2793 64bit
Source:Here
DeSmuME SVN Changelog:
r2791
convert movie system to FILE*
r2792
transform a bunch of iostream stuff into EMUFILE. main savestate and savedata codepaths work, movies may still be borked. ill fix it soon.
r2793
finish porting iostream stuff to EMUFILE*. movies and sram-start movies work once again
Download: DeSmuME SVN r2793 32bit
Download: DeSmuME SVN r2793 64bit
Source:Here
PCSX2 SVN r1684
PCSX2 SVN r1684 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1679
LilyPad: bugfix that should (hopefully) make it more difficult to accidentally bind an entire axis. May make issues with devices incorrectly reporting initial state worse.
r1680
wxgui: Prepped the R5900 recompiler for the new wxWidgets-enhanced dedicated emulation thread design, and removed the old boolean-based re-entrant event checking mess.
Note: Nearly have a successfully booting branch! (bios crashes when it reaches CDVD api callbacks, should be a simple fix but it'll have to wait until later >_<)
r1681
LilyPad: Added setupapi.lib to release build. Was already correctly linked in debug.
r1682
wxgui: Redid a bunch of the wxWidgets assertion handlers so that they're thread-safe, and fixed the wxLogError stuff to pipe through to the PCSX2 console (better than it spamming popup errors, and also makes it thread safe as well).
.. oh, and it successfully boots the BIOS now, suing the 'Boot Without Disc' menu option. :D
r1683
wxgui:
* fixed console log position/size saving settings
* Configure buttons in plugin selector work as they should now
* fixed devel/release builds broken in the prev rev
r1684
Major Fixes!
* Fixed like a gazillion bugs in the new CDVD system; memory corruption, memory leaks, failed resets, and who knows what else.
* New commandline parameters!! Added -skipbios/-nodisc/-usecdvd/-elf [file] options, intended replacements for the now obsolete -bootmode (bootmode should still work as it used to).
* fixed a bug that kept -help from working, and updated -help to display all
the new command lines.
* -nogui command line now causes PCSX2 to close on escape, instead of escaping back to the GUI.
Download: PCSX2 SVN r1684
Download: Official Plugins - Windows Binaries
Source:Here
PCSX2 SVN Changelog:
r1679
LilyPad: bugfix that should (hopefully) make it more difficult to accidentally bind an entire axis. May make issues with devices incorrectly reporting initial state worse.
r1680
wxgui: Prepped the R5900 recompiler for the new wxWidgets-enhanced dedicated emulation thread design, and removed the old boolean-based re-entrant event checking mess.
Note: Nearly have a successfully booting branch! (bios crashes when it reaches CDVD api callbacks, should be a simple fix but it'll have to wait until later >_<)
r1681
LilyPad: Added setupapi.lib to release build. Was already correctly linked in debug.
r1682
wxgui: Redid a bunch of the wxWidgets assertion handlers so that they're thread-safe, and fixed the wxLogError stuff to pipe through to the PCSX2 console (better than it spamming popup errors, and also makes it thread safe as well).
.. oh, and it successfully boots the BIOS now, suing the 'Boot Without Disc' menu option. :D
r1683
wxgui:
* fixed console log position/size saving settings
* Configure buttons in plugin selector work as they should now
* fixed devel/release builds broken in the prev rev
r1684
Major Fixes!
* Fixed like a gazillion bugs in the new CDVD system; memory corruption, memory leaks, failed resets, and who knows what else.
* New commandline parameters!! Added -skipbios/-nodisc/-usecdvd/-elf [file] options, intended replacements for the now obsolete -bootmode (bootmode should still work as it used to).
* fixed a bug that kept -help from working, and updated -help to display all
the new command lines.
* -nogui command line now causes PCSX2 to close on escape, instead of escaping back to the GUI.
Download: PCSX2 SVN r1684
Download: Official Plugins - Windows Binaries
Source:Here