2009-08-22

PCE for PSP v0.82a4

PCE for PSP v0.82a4 is released.PCE for PSP is a new PC Engine emulator for the PSP by a japanese coder. Turbo Grafx 16 Emulator on the Playstation Portable platform.

Download: PCE for PSP v0.82a4

WinUAE v1.6.2 Beta 9

EmuCR:WinUAEWinUAE v1.6.2 Beta 9 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v1.6.2 Beta 9 changelog:
- vsync automatic frequency switching is now optional ("autovsync")
- 100Hz/120Hz supported in vsync automatic switching mode
- "Disable powersaving features" is now "Disable screensaver" (when not active) Screensavers are always disabled when active. Programs shouldn't override "real" powersaving features anymore (and Vista and later will ignore these requests anyway)
- 68020 CE mode all instructions now need at least 1 CPU cycle (1/4 bus cycle) to finish (+any slow chip/custom memory fetches), previously all instructions were instant when accessing fast ram. Better than nothing..
- CPU frequency configuration added (CE-modes only). Fast RAM (and ROM) is always considered wait-state free, chip ram speed does not change. Pre-defined values use main clock as CPU clock source (=includes PAL/NTSC difference), manually typed frequency basically emulate CPU card that has separate CPU clock crystal. For example pre-defined "7MHz" is 7.093790.. if PAL mode) Not very useful in 68020 mode. yet. (see earlier beta change log for explanation)
- copper woke up 1 line too late (and never woke up if waiting for line 255) if wait ended on NTSC long line (this was the real reason for NTSC jumping, b8 hack removed)
- added "cycle_exact" configuration entry, quick way to switch CE on/off with uae-configuration
- wrong/missing display sometimes in "too fast" CPU modes (b5)

Download:WinUAE v1.6.2 Beta 9
Source:Here

WinArcadia & AmiArcadia v12.2

WinArcadia & AmiArcadia v12.2 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).

WinArcadia & AmiArcadia v12.2 Changelog:
. "View|Memory region..." command.
. Galaxia/Astro Wars: compatibility improvements.
. Miscellaneous improvements and bug fixes.

Download: WinArcadia v12.2
Download: AmiArcadia v12.2
Source:Here

bsnes v0.049

EmuCR:bsnes Emulatorsbsnes v0.049 is released.bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

bsnes v0.049 Changelog:
- Optimized S-PPU emulation, provides a ~10-15% speedup in normal games
- Cleaned up cheat editor user interface
- Added save state and export data path selections
- Added workaround for a strange issue that caused PAL games to run at 60 fps sometimes
- Fixed sprite caching issue; fixes SD F-1 Grand Prix
- Fixed PPUcounter reset issue; fixes Bishoujo Janshi Suchie-Pai [Jonas Quinn]
- Fixed scaling on scanline, Scale2x, LQ2x and HQ2x on hires and interlace screens
- Fixed sizeof(bool) serialization issue for PowerPC architecture [Richard Bannister]
- Fixed cheat code sort ordering
- Fixed a bug with centering in fullscreen mode
- Fixed an audio pitch bug when changing frequency
- Fixed a volume adjust bug when frequency was exactly 32000hz
- Fixed X-video RGB rendering bugs [thanks to tukuyomi for testing]
- Fixed a file open dialog issue on Linux when using QGtkStyle [jensbw]
- Fixed a memory corruption issue involving QApplication::main() [giovannibajo]
- Added a preliminary debugger (disabled in binary releases due to associated speed hit)
- Added S-CPU and S-SMP stepping and tracing support
- Added read/write/execute breakpoint support
- Added memory editor (currently it can only view memory)
- Various code cleanup work, as usual (note: the debugger code is messy, as it is in-progress)

Download: bsnes v0.049
Source:Here

PCSX2 SVN r1666

EmuCR:PS2 emulatorPCSX2 SVN r1666 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1660
wxgui: sync with trunk (boooring)
r1661
wxgui: The Linux side compiles and runs again. Note: Removed "Open in Explorer" buttons for folders since there seems no reliable way to do that in Linux.
r1662
microVU: Changed some VU0 syncing stuff. mVU0 will only exit out early from recompilation for syncing whenever mBit has been set, instead of all the time. This is a nice speedup in Nanobreaker, as well as fixes the constant recompilation problem.
If anything breaks with this let me know :)
r1663
microVU: minor change...
r1664
wxgui: Additional fixups to linux behavior.
r1665
wxgui: Changed the method of usermode storage so that it doesn't violate/program files permissions; plus some minor bugfixes/cleanups.
r1666
Added Vif Error flags to Tags.h.

Download: PCSX2 SVN r1666
Download: Official Plugins - Windows Binaries
Source:Here

Dolphin SVN r4033

EmuCR:DolphinDolphin SVN r4033 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4027
Edited wiki page through web user interface.
r4028
- TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
- Works with frameskipping/throttling and so forth.
- Only one bug: Every subsequent play plays the same, regardless of framerate,frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY.
r4029
Edited wiki page through web user interface.
r4030
Fixed a few TAS bugs. TASing should now work, provided that you DON'T change your frameskipping value...
r4031
Edited wiki page through web user interface.
r4032
Changed TAS to reflect wiki, added Frame Stepping/Advance to the GUI
r4033
...

Download:Dolphin SVN r4033 x86
Download:Dolphin SVN r4033 x64
Source:Here

Mameinfo.dat v0.133u3

Mameinfo.dat v0.133u3 is released.detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

Mameinfo.dat v0.133u3 changelog:
- Updated to MAME 0.133u3
- Added 0.133u3 Source/Listinfo changes
- Newest Bugs (21st Aug)
- Fixed *many* MAMEinfo.dat infos

Download:Mameinfo.dat v0.133u3
Download:MAME32 0.133 Category-, Version and Alltime inifiles
Source:Here

MAMEUIFX32 0.133u3

EmuCR:MameUIMAMEUIFX32 0.133u3 is released.MAMEUIFX32 is a derivative unofficial build based on the original MAME/MAMEUI source code. MAMEUIFX32 has these these improvements over regular MAME:

MAMEUIFX32 0.133u3 changelog:
Updated to MAME 0.133u3 - MAMEUI 0.133u3

Download:MAMEUIFX32 0.133u3
Source:Here