2009-08-16

Demul 0.5.4

EmuCR:DEmulDEmul 0.5.4 is released.DEmul is a Sega Dreamcast(DC) emulator able to play commercial games.

DEmul 0.5.4 changelog:
- fixed some bugs and added some new ones;
- fixed threading and core bugs;
- added new romsets for NAOMI/NAOMI2/ATOMISWAVE, improved compatibility;
- almost 90% of arcade games boot now are most of them are playable;
- main change - full support of NAOMI2 games, there are some gfx bugs but all games work now;
- added analog controls for some NAOMI/NAOMI2/ATOMISWAVE games, including light gun emulation (press F11 during the play);
- added Dreamcast light gun support;
- added Dreamcast mouse support;
- a lot of improvements in GPU plugin (thanks to DreamZzz);
- added clipping support (mirrors in cars, Soul Calibur menu look good now);
- improved emulation of shadows, fog and similar effects;
- a lot of other changes which we forgot already.

Download:DEmul 0.5.4 32bit
Download:DEmul 0.5.4 64bit
Source:Here

Gens-ReRecording v11a

EmuCR: SEGA GensGens-ReRecording v11a is released.Gens Rerecording, formerly known as Gens Movie Test, is a modification of the highly popular Gens emulator. This modification includes slowdown, recording and playback of controller input logs, dumping of AVI files, and Lua scripting. This emulator is primarily used by the Nesvideos community.

Gens-ReRecording v11a changelog:
-Loading roms and such from command line no longer requires use of the -rom [or relevant] command line switches (nitsuja)
-More emulation variables properly initialized on ROM load (nitsuja)
-FrameCounter positioning now adjust so that it will not run past the right edge of the screen. (upthorn)
-Fixed automatic gmv backup bug where [movie_name].bak.gmv would become the current version and [movie_name].gmv the unmodified backup. (upthorn)
-Added desync warning when playing a movie from a savestate that has no input data saved in it whatsoever. (upthorn)
-Fixed bulletproof rerecording and desync detection compatibility with savestates from recently obsoleted gens versions. (upthorn)

Download:Gens-ReRecording v11a
Source:Here

JSwingBoy v1.2.12

JSwingBoy v1.2.12 is released.JSwingBoy is a Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator.JSwingBoy is an emulator version using J2SE, i.e. the Java version for desktop PCs. It uses the Java Swing classes for displaying the user interface.

JSwingBoy v1.2.12 Changelog:
- updated link to the online help page
- ensure that RAM data gets saved for ROMs with battery support also for the Swing version (bug ID 2822441)

Download: JSwingBoy v1.2.12
Source:Here

JMEBoy v1.3.4

JMEBoy v1.3.4 is released.JMEBoy is the emulator version for J2ME (MIDP 2.0), i.e. Java-enabled mobile devices, such as mobile phones or PDAs.A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs.

JMEBoy v1.3.4 Changelog:
- enable saving and loading the emulator state (feature request ID 2804463)
- synchronize RTC with the device´s clock instead of the emulated Gameboy CPU´s cycles (bug ID 2802537)
- updated link to the online help page

Download:JMEBoy-1.3.4.jar
Download:JMEBoy-1.3.4.jad
Source:Here

BlueMSX 2.8.2

BlueMSX 2.8.2 is released.The blueMSX MSX emulator is approaching its third anniversary and in this short time it has established itself as the most advanced and feature rich MSX emulator. It supports most common machines and a wide variety of extension hardware. A feature rich debugger is also included in the emulator.During the last two years, the MSX emulation has been extended and support for other systems have been added. blueMSX is now also an SVI emulator, and supports the ColecoVision and Sega SG-1000, SC-3000, SF-7000 consoles.

BlueMSX 2.8.2 changelog:
- Added support for MSX1 VDP timing checks in the debugger;
- Added support for .der copy protected disk files;
- Fixed multiple bugs in DRAM management that fixes many known Turbo R issues;
- Fixed memory write bug in debugger that made memory writes occasionally fail;
- Fixed default directory for hard disk insert;
- Fixed memory leaks;
- Fixed Moonsound FM bug;
- Speed up save states and pause/resume.

Download: BlueMSX 2.8.2
Source:Here

Dolphin SVN r3988

EmuCR:DolphinDolphin SVN r3988 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r3982
GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
r3983
fix build for Externals/Memcard Manager/Memcard Manager.vcproj
r3984
GFX:
- FIFO changes - minor cleanup, code organization based on Nolan's changes
- Minor code cleanup
- CommandProcessor changes - Allow BP IRQ clearing for either raising or falling edges.
- Revived old SetFifoIdle code
Gets Pokemon XD to run, but will crash to any CPU-GPU desync. Other games like Metroid Prime, look happy with the new FIFO changes.
Please report any problems.
r3985
...
r3986
and its header...
r3987
NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked LLE: warning fix (would linux hate {} ? )
r3988
oops, a leftover

Download:Dolphin SVN r3988 x86
Download:Dolphin SVN r3988 x64
Source:Here

VisualBoyAdvance-M SVN r886

VisualBoyAdvance VisualBoyAdvance-M SVN r886 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M SVN changelog:
r885
If vba.ini exists in executable's folder, use it. Else create/use one in %appdata% folder.
r886
Fix file type associations for Windows Vista.
Use Chip-Like icon from shell32.dll for all ROMs.

Download:VisualBoyAdvance-M SVN r886
Source:Here

PCSX2 SVN r1627

EmuCR:PS2 emulatorPCSX2 SVN r1627 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1623
Link in Tags.h, use one of my new enums in various places, and move some code in IPU.h to a new function of it's own.
r1624
wxgui:
* Major cleanups and improvements to the Threading namespace.
* Created CoreEmuThread class framework, which currently runs the EEcore, IOP, and VUs with threadsafe suspension, reset, and resume features.
r1625
A bunch of IPU.cpp now uses Tags.h. Ironed out a few things in Tags.h.
r1626
Disable vsync when going from "limit" to "skip" framelimit mode.
r1627
Fix a silly mistake I made in naming functions in Tags.h.

Download: PCSX2 SVN r1627
Download: Official Plugins - Windows Binaries
Source:Here