FB Alpha Shuffle v0.2.97.06 test is released.FB Alpha Shuffle is an unofficial version based on FBA with many pointless features.
FB Alpha Shuffle Features
- added many GUI and driver changes/improvements from FBA Plus!
- Gangta, iq_132, emufan, JAVH, bms888, netbug, CaptainCPS-X, Jimmy_Page... added AVI recorder and input macro. emufan
- added support translated game name list in game selection dialog. 800
- you can edit the the game names in .\config\gamelist.xxx.ini. or you can import game names from mamep.lst. (put it under fbas.exe or config dir) added IPS v4 support from MAME Plus!, click right mouse button on game list. (Thanks to Emuman, emufan)
- added image menu from MAME Plus!, see Misc==>UI Options. (Thanks to Emuman, kkez)
- you can edit which menu style you like in the file config/fbas.ini: // New menu style, if zero-not use, 1-BASIC, 2-GRAY, 3-OFFICE, 4-OFFICE2003, 5-OFFICE2007, 6-EXTRA bMenuNewStyle 4 added select background image and select random image functions, see Misc==>UI Options(support bmp,png,jpg,gif..).
- (Thanks to CaptainCPS-X, FerchogtX) added set misc paths dialog and improve UI for game selection dialog.
- added save preset in "Map game input" dialog. (click right mouse button on "Use preset" button)
- added some custom images in .\res folder, you can replace these images with what you like.
- added display score, select and gameover snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)
- added support archived preview image.(name it: snap.xx, titles.xx, flyers.xx, score.xx, select.xx, gameover.xx. xx = zip/7z).
- (use Thomas Bleeker's PNGlib: http://www.madwizard.org/) added filters in game selection dialog. (it also can filter the custom translated game names)
- (type "lamer" in the filter and it will show unavailable/missing sets) you can edit the filter string in the file .\config\fbas.ini: // User defined filter string, separate with semicolon (';') szUserFilterStr fatal fury;samurai shodown added save favorite games (the file is in config/favorites.ini).
- added "Undo" function for input recordings, "Rewind" function for input recording playback. [blip]
- added adjustable emulation speeds (shift + +/-) and frame counter display (shift+backspace). [blip]
- added a simple jukebox for neo,cps1/2 games. (Thanks to CaptainCPS-X, iq_132)
- (put sound.dat of caname in .\config folder, convert it to UTF-8 encode) You can also use the shortcut keys to switch soundtracks: pagedown / pageup ==> switch tracks. shift+pagedown / shift+pageup ==> switch sections. added 7-Zip support. (http://www.7-zip.org/)
- added XAudio2 sound output. (need install new DirectX runtime/SDK)
- added kawaks/nebula/mame cheat file support. [iq_132]
- (put mame cheat.dat or kawaks/nebula cheat files in cheat folder) changed the emulator will not depend on kailleraclient.dll.
- You can put kailleraclient.dll in the same directory as the emulator if you want to netplay. changed all romsets to match MAME Plus!. (Thanks to iq_132 for converting many neogeo drivers to FBA)
- Many thanks to OopsWare(http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA.
FB Alpha Shuffle v0.2.97.06 test changelog:
unknow!
Download: FB Alpha Shuffle v0.2.97.06 test
Source:Here
2009-08-09
DaedalusX64 SVN r427
DaedalusX64 SVN r427 is released.DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r425
[!]Reworked Double Display Lists, it is now enabled in roms.ini on a per rom basis as needed to prevent breaking roms
r426
[!] FlatShade and ViewPortHack should use flags to compare.
[+] Turok: The Dinosaur Hunter and Tigger's Honey Hunt will use DoubleDisplay.
r427
[~] Forgot a couple of things.
Download: DaedalusX64 SVN r427
Source:Here
DaedalusX64 SVN Changelog:
r425
[!]Reworked Double Display Lists, it is now enabled in roms.ini on a per rom basis as needed to prevent breaking roms
r426
[!] FlatShade and ViewPortHack should use flags to compare.
[+] Turok: The Dinosaur Hunter and Tigger's Honey Hunt will use DoubleDisplay.
r427
[~] Forgot a couple of things.
Download: DaedalusX64 SVN r427
Source:Here
Dolphin SVN r3951
Dolphin SVN r3951 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r3950
Just a few fixes for the fps counter, also unbreak direct XFB homebrews.
And a couple of fixes for the frameskip : disabled by default, can be set before launching a game, also safer to avoid lockup.
r3951
Tooltip for Free Look setting.
Postprocessing: Major improvements to nightvision2. Should actually "enhance the game's graphics in a way". Much, much better than the old version.
Download:Dolphin SVN r3951 x86
Download:Dolphin SVN r3951 x64
Source:Here
Dolphin SVN changelog:
r3950
Just a few fixes for the fps counter, also unbreak direct XFB homebrews.
And a couple of fixes for the frameskip : disabled by default, can be set before launching a game, also safer to avoid lockup.
r3951
Tooltip for Free Look setting.
Postprocessing: Major improvements to nightvision2. Should actually "enhance the game's graphics in a way". Much, much better than the old version.
Download:Dolphin SVN r3951 x86
Download:Dolphin SVN r3951 x64
Source:Here
VisualBoyAdvance-M 880
VisualBoyAdvance-M 880 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
Download:VisualBoyAdvance-M 880
Source:Here
Download:VisualBoyAdvance-M 880
Source:Here
VisualBoyAdvance-M SVN r882
VisualBoyAdvance-M SVN r882 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
VisualBoyAdvance-M SVN changelog:
r881
applied Fix GDB support patch, needs testing, but patch provider verified it to work.
r882
Fixed some GB-Z80 instructions. Special thanks to Blargg and Dwedit.
Download:VisualBoyAdvance-M SVN r882
Source:Here
VisualBoyAdvance-M SVN changelog:
r881
applied Fix GDB support patch, needs testing, but patch provider verified it to work.
r882
Fixed some GB-Z80 instructions. Special thanks to Blargg and Dwedit.
Download:VisualBoyAdvance-M SVN r882
Source:Here
Fceux SVN r1402
Fceux SVN r1402 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r1400
PPUTests - added some games that I confirmed work, still haven't any more broken ones (which is encouraging).
r1401
Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well.
r1402
Fixed bug that caused new movies be created in /movie instead of /movies
Download:Fceux SVN r1402
Source:Here
Fceux SVN changelog:
r1400
PPUTests - added some games that I confirmed work, still haven't any more broken ones (which is encouraging).
r1401
Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well.
r1402
Fixed bug that caused new movies be created in /movie instead of /movies
Download:Fceux SVN r1402
Source:Here
PCSX2 SVN r1612
PCSX2 SVN r1612 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1611
GSdx: fix for transparent walls in kingdom hearts (or anything else that sets AA1 with ABE off)
r1612
A few minor modifications to CDVD and IPU.
Download: PCSX2 SVN r1612
Download: Official Plugins - Windows Binaries
Source:Here
PCSX2 SVN Changelog:
r1611
GSdx: fix for transparent walls in kingdom hearts (or anything else that sets AA1 with ABE off)
r1612
A few minor modifications to CDVD and IPU.
Download: PCSX2 SVN r1612
Download: Official Plugins - Windows Binaries
Source:Here
DeSmuME SVN r2753
DeSmuME SVN r2753 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2749
Remove a few unused variables.
r2750
Remove unused variables, ifdef what looks debug code.
r2751
Wifi: modify wifi settings dialog, add two modes: Ad-hoc and infrastructure.
Disable Infrastructure as it's just SoftAP, it doesn't work yet and I'm going to focus on Ad-hoc mode for the moment.
r2752
Wifi: add proper resetting & deiniting, remove the useless 'wifimac_t *wifi' parameter from all functions.
r2753
Wifi: implement a communication interface structure, change SoftAP to use this structure, add a (dummy for now) adhoc interface. Also SoftAP is disabled for now as I'm going to focus on adhoc (multiplayer games, download play, etc...).
Download: DeSmuME SVN r2753
Source:Here
DeSmuME SVN Changelog:
r2749
Remove a few unused variables.
r2750
Remove unused variables, ifdef what looks debug code.
r2751
Wifi: modify wifi settings dialog, add two modes: Ad-hoc and infrastructure.
Disable Infrastructure as it's just SoftAP, it doesn't work yet and I'm going to focus on Ad-hoc mode for the moment.
r2752
Wifi: add proper resetting & deiniting, remove the useless 'wifimac_t *wifi' parameter from all functions.
r2753
Wifi: implement a communication interface structure, change SoftAP to use this structure, add a (dummy for now) adhoc interface. Also SoftAP is disabled for now as I'm going to focus on adhoc (multiplayer games, download play, etc...).
Download: DeSmuME SVN r2753
Source:Here
Dega Re-recording v1.16 Pre1
Dega Re-recording v1.16 Pre1 is released. Dega Re-recording is an extended version of the Sega Master System emulator Dega designed to provide rerecording and other features useful for creating tool assisted speedruns. This version will build on *NIX as well as Windows thanks to the work of Ulrich Hecht.
Dega Re-recording v1.16 Pre1 Changelog:
New features:
* Movie file format altered to record whether this is a Game Gear game
* Now uses ROM file header rather than file extension to determine game type
* Added optional new portable Z80 core from Final Burn Alpha (originally MAME)
* Fixed flickering issue with SDL version affecting games which change the palette during the frame
* degavi ported to Windows using VfW
Bug fixes:
* Fixed a number of emulation bugs affecting a variety of games
* Windows: act more friendly to the CPU by not busy looping
Download: Dega Re-recording v1.16 Pre1
Source:Here
Dega Re-recording v1.16 Pre1 Changelog:
New features:
* Movie file format altered to record whether this is a Game Gear game
* Now uses ROM file header rather than file extension to determine game type
* Added optional new portable Z80 core from Final Burn Alpha (originally MAME)
* Fixed flickering issue with SDL version affecting games which change the palette during the frame
* degavi ported to Windows using VfW
Bug fixes:
* Fixed a number of emulation bugs affecting a variety of games
* Windows: act more friendly to the CPU by not busy looping
Download: Dega Re-recording v1.16 Pre1
Source:Here