PCSX Rerecording SVN v0.1.1 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.
PCSX Rerecording v0.1.1 changelog:
-Lua scripting.
-Fixed a possible cause of desync in GPU_writeDataMem; only seen when frameskip was enabled (for ex. with Fast Forward). As a side effect of this, Fast Forward is now ~25% slower.
-Screenshots are now taken correctly and they get saved as PNG.
-Added "-lua" command line option.
-Added "Maximum Speed", "Run Lua Script", "Stop Lua Script" and "Reload Lua Script" hotkeys. They will need to be remapped if you've used previous versions of PCSX-RR.
-Various minor improvements in the "-RR" code.
-My computer gets 10% slower due to the "pcsx.exe.manifest" file, so it doesn't come within the release archive anymore. You may want to remove it from your PCSX-RR folder too if you have a slow system.
Download: PCSX Rerecording v0.1.1
Source:Here
2009-08-05
Pcejin SVN r61
Pcejin SVN r61 is released.Pcejin is a PC Engine / PCE CD-ROM / SuperGrafx Emulator.pcejin takes the accurate PCE emulation core in Mednafen and gives it a native Win32 interface and additional features.Mednafen-rr .mcm files can be loaded and converted with the Convert MCM menu item in the Tools menu, or the "Play Movie" hotkey. A mc2 file will be placed in the same directory as the mcm.
Pcejin SVN Changelog:
r57
visual indication of movie recording
r58
fix lua memory reading
r59
fix readword, add setfont
r60
agg.text, use lineColor and fillColor
r61
fix a bug with dropshadowed text
Download: Pcejin SVN r61
Source:Here
Pcejin SVN Changelog:
r57
visual indication of movie recording
r58
fix lua memory reading
r59
fix readword, add setfont
r60
agg.text, use lineColor and fillColor
r61
fix a bug with dropshadowed text
Download: Pcejin SVN r61
Source:Here
PCSX2 SVN r1605
PCSX2 SVN r1605 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1602
wxgui: separated core emulation options from user interface options (mostly!some interdependencies remain), and stripped out some of the old framelimiting toggle/cycle code, which will be replaced with a better framelimiter system soon.
r1603
wxgui: minor cleanups; renamed Utilities folder to Tools, to alleviate confusion with the Common/Utilities.
r1604
wxgui: maintenance sync with trunk.
r1605
microVU: some optimizations...
Download: PCSX2 SVN r1605
Download: Official Plugins - Windows Binaries
Source:Here
PCSX2 SVN Changelog:
r1602
wxgui: separated core emulation options from user interface options (mostly!some interdependencies remain), and stripped out some of the old framelimiting toggle/cycle code, which will be replaced with a better framelimiter system soon.
r1603
wxgui: minor cleanups; renamed Utilities folder to Tools, to alleviate confusion with the Common/Utilities.
r1604
wxgui: maintenance sync with trunk.
r1605
microVU: some optimizations...
Download: PCSX2 SVN r1605
Download: Official Plugins - Windows Binaries
Source:Here
DaedalusX64 SVN r424
DaedalusX64 SVN r424 is released.DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r424
- Renenable SIMULATE_DOUBLE w/Mario Party hack
- Reduce resource usage of Double Display w/o breaking roms
- Removed need for extra sceGuSync for FPS Display
- Switched from string compare to flags for hacks
- Added hack flags to Roms.ini and as menu options Debug mode
- Added files the Vis C++ project to reflect Changes in Microcode Structure
- Fixed 007 Broken on Rev 423
- Reduced extra rendering steps on non-rendered frames with FS enabled
Note: Approx 10% Speed-up, some games that need DoubleDisplay to function correctly have issues under FS
Download: DaedalusX64 SVN r424
Source:Here
DaedalusX64 SVN Changelog:
r424
- Renenable SIMULATE_DOUBLE w/Mario Party hack
- Reduce resource usage of Double Display w/o breaking roms
- Removed need for extra sceGuSync for FPS Display
- Switched from string compare to flags for hacks
- Added hack flags to Roms.ini and as menu options Debug mode
- Added files the Vis C++ project to reflect Changes in Microcode Structure
- Fixed 007 Broken on Rev 423
- Reduced extra rendering steps on non-rendered frames with FS enabled
Note: Approx 10% Speed-up, some games that need DoubleDisplay to function correctly have issues under FS
Download: DaedalusX64 SVN r424
Source:Here
Dolphin SVN r3940
Dolphin SVN r3940 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r3938
make CVolumeWAD::GetName() safer
r3939
Fixes issue 1242 .
m_pBannerFile was deleted twice
r3940
Disable CPU swaps, it was causing all kinds of problems.
Download:Dolphin SVN r3940 x86
Download:Dolphin SVN r3940 x64
Source:Here
Dolphin SVN changelog:
r3938
make CVolumeWAD::GetName() safer
r3939
Fixes issue 1242 .
m_pBannerFile was deleted twice
r3940
Disable CPU swaps, it was causing all kinds of problems.
Download:Dolphin SVN r3940 x86
Download:Dolphin SVN r3940 x64
Source:Here
Vba-ReRecording SVN r121
Vba-ReRecording SVN r121 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.
VBA rerecording changelog:
r120
Fixed recent watch files, really.
r121
RAM Watch accelerator keys fix.
Download:Vba-ReRecording SVN r121
Source:Here
VBA rerecording changelog:
r120
Fixed recent watch files, really.
r121
RAM Watch accelerator keys fix.
Download:Vba-ReRecording SVN r121
Source:Here
PCSX Rerecording SVN r173
PCSX Rerecording SVN r173 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.
PCSX Rerecording SVN changelog:
r169
pcsx.register* functions should work correctly now
r170
Created wiki page through web user interface.
r171
added maximum speed
r172
more maximum speed, just in case
r173
-pcsx.framecount() returns frame count even if no movie is playing
-LuaGui 10% faster on my computer
Download: PCSX Rerecording SVN r173
Source:Here
PCSX Rerecording SVN changelog:
r169
pcsx.register* functions should work correctly now
r170
Created wiki page through web user interface.
r171
added maximum speed
r172
more maximum speed, just in case
r173
-pcsx.framecount() returns frame count even if no movie is playing
-LuaGui 10% faster on my computer
Download: PCSX Rerecording SVN r173
Source:Here
DeSmuME SVN r2745
DeSmuME SVN r2745 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2740
Reorder variable initialization to shut up gcc warnings.
r2741
Fix gcc warning about enum not handled in switch.
r2742
Move rewindsave and dorewind declaration to a proper header instead of using extern.
r2743
On gcc the packed attribute is supposed to not work when you use a typedef in the struct definition. Then packing the whole struct and each member is redundant. So cleanup __PACKED usage and hopefully both shut up gcc warnings and keeps things working :).
r2744
Remove usage of uint which is not available on MSC, thanks CrazyMax for noticing.
r2745
win32: fix typo in sound config dialog
Download: DeSmuME SVN r2745
Source:Here
DeSmuME SVN Changelog:
r2740
Reorder variable initialization to shut up gcc warnings.
r2741
Fix gcc warning about enum not handled in switch.
r2742
Move rewindsave and dorewind declaration to a proper header instead of using extern.
r2743
On gcc the packed attribute is supposed to not work when you use a typedef in the struct definition. Then packing the whole struct and each member is redundant. So cleanup __PACKED usage and hopefully both shut up gcc warnings and keeps things working :).
r2744
Remove usage of uint which is not available on MSC, thanks CrazyMax for noticing.
r2745
win32: fix typo in sound config dialog
Download: DeSmuME SVN r2745
Source:Here
VirtualBox v3.0.4
VirtualBox v3.0.4 is released.VirtualBox is a general-purpose full virtualizer for x86 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software.
VirtualBox v3.0.4 Changelog:
This is a maintenance release. The following items were fixed and/or added:
* VMM: fixed network regressions (guest hangs during network IO) (bug #4343)
* VMM: guest SMP performance improvements
* VMM: fixed hangs and poor performance with Kaspersky Internet Security (VT-x/AMD-V only; bug #1778)
* VMM: fixed crashes when executing certain Linux guests (software virtualization only; bugs #2696 & #3868)
* ACPI: fixed Windows 2000 kernel hangs with IO-APIC enabled (bug #4348)
* APIC: fixed high idle load for certain Linux guests (3.0 regression)
* BIOS: properly handle Ctrl-Alt-Del in real mode
* iSCSI: fixed configuration parsing (bug #4236)
* OVF: fix potential confusion when exporting networks
* OVF: compatibility fix (bug #4452)
* NAT: fixed crashes under certain circumstances (bug #4330)
* 3D support: fixed dynamic linking on Solaris/OpenSolaris guests (bug #4399)
* 3D support: fixed incorrect context/window tracking for multithreaded apps
* Shared Folders: fixed loading from saved state (bug #1595)
* Shared Folders: host file permissions set to 0400 with Windows guest (bug #4381)
* X11 host and guest clipboard: fixed a number of issues, including bug #4380 and #4344
* X11 Additions: fixed some issues with seamless windows in X11 guests (bug #3727)
* Windows Additions: added VBoxServiceNT for NT4 guests (for time synchronization and guest properties)
* Windows Additions: fixed version lookup
* Linux hosts: workaround for buggy graphics drivers showing a black VM window on recent distributions (bug #4335)
* Linux hosts: fixed typo in kernel module startup script (bug #4388)
* Installer: support Pardus Linux
* Solaris hosts: several installer fixes
* Solaris host: fixed a preemption issue causing VMs to never start on Solaris 10 (bug #4328).
* Solaris guest: fixed mouse integration for OpenSolaris 2009.06 (bug #4365)
* Windows hosts: fixed high CPU usage after resuming the host (bug #2978)
* OVF: accept ovf:/disk/ specifiers with a single slash in addition to ovf://disk/ (bug #4452)
* Fixed a settings file conversion bug which sometimes caused hardware acceleration to be enabled for virtual machines that had no explicit configuration in the XML.
Download: VirtualBox v3.0.4
Source:Here
VirtualBox v3.0.4 Changelog:
This is a maintenance release. The following items were fixed and/or added:
* VMM: fixed network regressions (guest hangs during network IO) (bug #4343)
* VMM: guest SMP performance improvements
* VMM: fixed hangs and poor performance with Kaspersky Internet Security (VT-x/AMD-V only; bug #1778)
* VMM: fixed crashes when executing certain Linux guests (software virtualization only; bugs #2696 & #3868)
* ACPI: fixed Windows 2000 kernel hangs with IO-APIC enabled (bug #4348)
* APIC: fixed high idle load for certain Linux guests (3.0 regression)
* BIOS: properly handle Ctrl-Alt-Del in real mode
* iSCSI: fixed configuration parsing (bug #4236)
* OVF: fix potential confusion when exporting networks
* OVF: compatibility fix (bug #4452)
* NAT: fixed crashes under certain circumstances (bug #4330)
* 3D support: fixed dynamic linking on Solaris/OpenSolaris guests (bug #4399)
* 3D support: fixed incorrect context/window tracking for multithreaded apps
* Shared Folders: fixed loading from saved state (bug #1595)
* Shared Folders: host file permissions set to 0400 with Windows guest (bug #4381)
* X11 host and guest clipboard: fixed a number of issues, including bug #4380 and #4344
* X11 Additions: fixed some issues with seamless windows in X11 guests (bug #3727)
* Windows Additions: added VBoxServiceNT for NT4 guests (for time synchronization and guest properties)
* Windows Additions: fixed version lookup
* Linux hosts: workaround for buggy graphics drivers showing a black VM window on recent distributions (bug #4335)
* Linux hosts: fixed typo in kernel module startup script (bug #4388)
* Installer: support Pardus Linux
* Solaris hosts: several installer fixes
* Solaris host: fixed a preemption issue causing VMs to never start on Solaris 10 (bug #4328).
* Solaris guest: fixed mouse integration for OpenSolaris 2009.06 (bug #4365)
* Windows hosts: fixed high CPU usage after resuming the host (bug #2978)
* OVF: accept ovf:/disk/ specifiers with a single slash in addition to ovf://disk/ (bug #4452)
* Fixed a settings file conversion bug which sometimes caused hardware acceleration to be enabled for virtual machines that had no explicit configuration in the XML.
Download: VirtualBox v3.0.4
Source:Here
MAME Plus! v0.133u1 r4333
MAME Plus! v0.133u1 r4333 is released.New version of this MAME Emulator for Windows.MAME Plus! has many features to make it a great unoffical build.
MAME Plus! v0.133 r4328 Changelog:
- updated Simplified Chinese list (0133u1_0804) [kof2112]
- [MAME] sync with 0.133u1 [Sword]
- updated Simplified Chinese list (0133_0723) [katana]
- updated Japanese list (jplist0133_0722) [mamelist jp]
- updated Simplified Chinese list (0133_0722) [kof2112]
- updated Simplified Chinese history.dat (history20090714_zh_CN) [maramail]
- catlist v0.133 [s_bastian]
Download:MAME Plus! v0.133u1 r4333 x86
Download:MAME Plus! v0.133u1 r4333 x64
Download:MAME Plus! GUI 1.4.5.win
Source:Here
Jpcsp SVN r1128
Jpcsp SVN r1128 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
Jpcsp SVN changelog:
r1128
Changed screenshot file nomenclature:
Screenshots are now saved as "[Game Code]-Shot-[Numerical tag].png".
If the game code isn't present (homebrew case), [Game Code] becomes "JPCSP".
Download: Jpcsp SVN r1128
Source:Here
Jpcsp SVN changelog:
r1128
Changed screenshot file nomenclature:
Screenshots are now saved as "[Game Code]-Shot-[Numerical tag].png".
If the game code isn't present (homebrew case), [Game Code] becomes "JPCSP".
Download: Jpcsp SVN r1128
Source:Here