RomCenter v3.40 is released.RomCenter is an application written for 32-bit Windows operating systems, designed to help you maintain and organize your emulators roms collection for various gaming systems including computers, consoles, arcade, calculators and handheld. You can add additional systems through external datafiles available on a lot of sites.
RomCenter can audit your games and report which are working or not. It can fix problems such as bad name, missing roms available elsewhere, and clean your set by removing useless or bad roms and files.
RomCenter v3.40 Changelog:
Bugs fixed:
- Fix size error on files > 3GB (datutil 2.46)
- Fix arcade plugin to identify new chd format
- Fix case settings sometimes not saved
- Fix incorrect text in comment column
- Fix lynx plugin (100% support for no-intro dats)
- Fix fds plugin (100% support for no-intro dats)
- Fix atari 7800 plugin
- Fix some device insertion detection problems
- Fix readonly detected on readwrite network share
- Fix network share falsely replaced by mapped drive
- Fix black toolbar under win2k (almost ok)
- Fix datafiles infos in 'about' dialog
- Fix display link infos in status bar in 'about' dialog
- Fix releases/regions/language various bugs
- Fix 4 console systems files missing in mame
- Fix some french strings
Added:
- Added multithreaded 'rename roms'
- Added ability to set the number of threads
- Added 32 bits alpha blended icons
- Added big size alpha blended application icon (compatible vista / seven)
- Added 'verified' flag support with new icons
- Added 'One set one game' support (1G1R for console, also compatible with multiroms games)
- Added 'format' column to display real file format (returned by plugins)
- Added icon for non available devices
- Added 'copy files' shell tool
- Added 'pcengine' plugin (100% support for no-intro dats)
- Added 'database statistics' panel on database node
- Added more statistics (verified roms, files, disks, bios, samples)
- Added 'check for romcenter updates' feature.
- Set threads priority to medium
- Windows seven compatible
Download: RomCenter v3.40
Source:Here
2009-07-11
Jpcsp SVN r1096
Jpcsp SVN r1096 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
Jpcsp SVN changelog:
r1095
Fixed decoding of SEB instruction (was decoded as a SEH): this might fix programs showing small display problems.
Added WARNing when executing an UNKnown instruction.
r1096
Fixed decoding of VSLT and VMFVC (according to prxtool/disasm.C).
Added WARNing for SWB.Q instruction (I'm not sure it has the same implementation as SV.Q). SWB.Q also called VWB.Q in disasm.C, but I've found no info about the meaning of the instruction.
Download: Jpcsp SVN r1096
Source:Here
Jpcsp SVN changelog:
r1095
Fixed decoding of SEB instruction (was decoded as a SEH): this might fix programs showing small display problems.
Added WARNing when executing an UNKnown instruction.
r1096
Fixed decoding of VSLT and VMFVC (according to prxtool/disasm.C).
Added WARNing for SWB.Q instruction (I'm not sure it has the same implementation as SV.Q). SWB.Q also called VWB.Q in disasm.C, but I've found no info about the meaning of the instruction.
Download: Jpcsp SVN r1096
Source:Here
MiiSX v0.2
MiiSX v0.2 is released.MiiSX is an MSX 1/MSX 2/MSX 2+ emulator for the Nintendo Wii. Based on fMSX-SDL, so far, it's a pretty basic emulator. It doesn't support either SCC, MSX Music or MSX Audio, only PSG.Only uncompressed ROM files can be loaded, and there’s no keyboard implemented (so only games that work with joystick will be playable). PSG emulation is still problematic.
MiiSX Features:
- The emulator can run MSX 1, MSX 2 and MSX 2+ games, in ROM format, from SD cards.
- SDHC supported
- Classic Controller and Wiimote supported, as joystick 1
- Basic menu, for selecting ROM file, and changing emulated system.
- Homebrew Channel compatible
Download: MiiSX v0.2
Source:Here
MiiSX Features:
- The emulator can run MSX 1, MSX 2 and MSX 2+ games, in ROM format, from SD cards.
- SDHC supported
- Classic Controller and Wiimote supported, as joystick 1
- Basic menu, for selecting ROM file, and changing emulated system.
- Homebrew Channel compatible
Download: MiiSX v0.2
Source:Here
Dolphin SVN r3739
Dolphin SVN r3739 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r3730
More work on wiimote plugin X11 input config
r3731
DSPLLE: exception work, please review/test/-1
r3732
DSPLLE more exception work (not sure we need reset at all)
r3733
DSPLLE: attempt at RE of parts of the zelda volume code ...
r3734
Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
r3735
Forgot to change a header when checking to make sure it compiles for JitIL
r3736
Use _beginthreadex
r3737
Windows build fix.
r3738
Xcode Compile fix
r3739
remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist
:p
Download:Dolphin SVN r3739 x86
Download:Dolphin SVN r3739 x64
Source:Here
Dolphin SVN changelog:
r3730
More work on wiimote plugin X11 input config
r3731
DSPLLE: exception work, please review/test/-1
r3732
DSPLLE more exception work (not sure we need reset at all)
r3733
DSPLLE: attempt at RE of parts of the zelda volume code ...
r3734
Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
r3735
Forgot to change a header when checking to make sure it compiles for JitIL
r3736
Use _beginthreadex
r3737
Windows build fix.
r3738
Xcode Compile fix
r3739
remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist
:p
Download:Dolphin SVN r3739 x86
Download:Dolphin SVN r3739 x64
Source:Here
PCSX2 SVN r1483
PCSX2 SVN r1483 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1481
Onepad: Added a clear all button, and did some work on the backend.
r1482
OnePAD: All around my hat...
r1483
Reformatted Mpeg.cpp. Reworked mpeg2sliceIDEC a bit, and added a fix which I'm not totally sure of, so it's currently disabled. Did a few other misc cleanups.
Download: PCSX2 SVN r1483
Download: Official Plugins - Windows Binaries
Source:Here
PCSX2 SVN Changelog:
r1481
Onepad: Added a clear all button, and did some work on the backend.
r1482
OnePAD: All around my hat...
r1483
Reformatted Mpeg.cpp. Reworked mpeg2sliceIDEC a bit, and added a fix which I'm not totally sure of, so it's currently disabled. Did a few other misc cleanups.
Download: PCSX2 SVN r1483
Download: Official Plugins - Windows Binaries
Source:Here
DeSmuME SVN r2515
DeSmuME SVN r2515 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2510
spu and win32: add individual channel muting capability
r2511
spu: last checkin with spu controls was bad. i guess i committed from the wrong directory. this fixes it
r2512
remove cflash.cpp/.h add guitarGrip.cpp, enable universal binary
r2513
remove the optional gpc component from antigrain, which is licensed under a retarded homemade non-commercial license
r2514
win32 agg: build with vs2005 instead of 2008; for some reason 2008 produces a lib in this case that 2005 can't handle
Download: DeSmuME SVN r2515
Source:Here
DeSmuME SVN Changelog:
r2510
spu and win32: add individual channel muting capability
r2511
spu: last checkin with spu controls was bad. i guess i committed from the wrong directory. this fixes it
r2512
remove cflash.cpp/.h add guitarGrip.cpp, enable universal binary
r2513
remove the optional gpc component from antigrain, which is licensed under a retarded homemade non-commercial license
r2514
win32 agg: build with vs2005 instead of 2008; for some reason 2008 produces a lib in this case that 2005 can't handle
Download: DeSmuME SVN r2515
Source:Here
VirtualBox v3.0.2
VirtualBox v3.0.2 is released.VirtualBox is a general-purpose full virtualizer for x86 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software.
VirtualBox v3.0.2 Changelog:
* VMM: fixed network regressions (guest hangs during network IO) (bug #4343)
* VMM: guest SMP performance improvements
* VMM: fixed hangs and poor performance with Kaspersky Internet Security (VT-x/AMD-V only; bug #1778)
* VMM: fixed crashes when executing certain Linux guests (software virtualization only; bugs #2696 & #3868)
* ACPI: fixed Windows 2000 kernel hangs with IO-APIC enabled (bug #4348)
* APIC: fixed high idle load for certain Linux guests (3.0 regression)
* BIOS: properly handle Ctrl-Alt-Del in real mode
* iSCSI: fixed configuration parsing (bug #4236)
* OVF: fix potential confusion when exporting networks
* OVF: compatibility fix (bug #4452)
* NAT: fixed crashes under certain circumstances (bug #4330)
* 3D support: fixed dynamic linking on Solaris/OpenSolaris guests (bug #4399)
* 3D support: fixed incorrect context/window tracking for multithreaded apps
* Shared Folders: fixed loading from saved state (bug #1595)
* Shared Folders: host file permissions set to 0400 with Windows guest (bug #4381)
* X11 host and guest clipboard: fixed a number of issues, including bug #4380 and #4344
* X11 Additions: fixed some issues with seamless windows in X11 guests (bug #3727)
* Windows Additions: added VBoxServiceNT for NT4 guests (for time synchronization and guest properties)
* Windows Additions: fixed version lookup
* Linux hosts: workaround for buggy graphics drivers showing a black VM window on recent distributions (bug #4335)
* Linux hosts: fixed typo in kernel module startup script (bug #4388)
* Installer: support Pardus Linux
* Solaris hosts: several installer fixes
* Solaris host: fixed a preemption issue causing VMs to never start on Solaris 10 (bug #4328).
* Solaris guest: fixed mouse integration for OpenSolaris 2009.06 (bug #4365)
* Windows hosts: fixed high CPU usage after resuming the host (bug #2978)
* OVF: accept ovf:/disk/ specifiers with a single slash in addition to ovf://disk/ (bug #4452)
* Fixed a settings file conversion bug which sometimes caused hardware acceleration to be enabled for virtual machines that had no explicit configuration in the XML.
Download: VirtualBox v3.0.2
Source:Here
VirtualBox v3.0.2 Changelog:
* VMM: fixed network regressions (guest hangs during network IO) (bug #4343)
* VMM: guest SMP performance improvements
* VMM: fixed hangs and poor performance with Kaspersky Internet Security (VT-x/AMD-V only; bug #1778)
* VMM: fixed crashes when executing certain Linux guests (software virtualization only; bugs #2696 & #3868)
* ACPI: fixed Windows 2000 kernel hangs with IO-APIC enabled (bug #4348)
* APIC: fixed high idle load for certain Linux guests (3.0 regression)
* BIOS: properly handle Ctrl-Alt-Del in real mode
* iSCSI: fixed configuration parsing (bug #4236)
* OVF: fix potential confusion when exporting networks
* OVF: compatibility fix (bug #4452)
* NAT: fixed crashes under certain circumstances (bug #4330)
* 3D support: fixed dynamic linking on Solaris/OpenSolaris guests (bug #4399)
* 3D support: fixed incorrect context/window tracking for multithreaded apps
* Shared Folders: fixed loading from saved state (bug #1595)
* Shared Folders: host file permissions set to 0400 with Windows guest (bug #4381)
* X11 host and guest clipboard: fixed a number of issues, including bug #4380 and #4344
* X11 Additions: fixed some issues with seamless windows in X11 guests (bug #3727)
* Windows Additions: added VBoxServiceNT for NT4 guests (for time synchronization and guest properties)
* Windows Additions: fixed version lookup
* Linux hosts: workaround for buggy graphics drivers showing a black VM window on recent distributions (bug #4335)
* Linux hosts: fixed typo in kernel module startup script (bug #4388)
* Installer: support Pardus Linux
* Solaris hosts: several installer fixes
* Solaris host: fixed a preemption issue causing VMs to never start on Solaris 10 (bug #4328).
* Solaris guest: fixed mouse integration for OpenSolaris 2009.06 (bug #4365)
* Windows hosts: fixed high CPU usage after resuming the host (bug #2978)
* OVF: accept ovf:/disk/ specifiers with a single slash in addition to ovf://disk/ (bug #4452)
* Fixed a settings file conversion bug which sometimes caused hardware acceleration to be enabled for virtual machines that had no explicit configuration in the XML.
Download: VirtualBox v3.0.2
Source:Here
Mameinfo.dat v0.132u4
Mameinfo.dat v0.132u4 is released.detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.
Mameinfo.dat v0.132u3 changelog:
- Updated to MAME 0.132u4.
- Added 0.132u4 Source/Listinfo changes.
- Newest Bugs (10th Jul).
- Fixed Mameinfo.dat infos.
Download:Mameinfo.dat v0.132u4
Download:MAME32 0.132u4 Category-, Version and Alltime inifiles
Source:Here
Mameinfo.dat v0.132u3 changelog:
- Updated to MAME 0.132u4.
- Added 0.132u4 Source/Listinfo changes.
- Newest Bugs (10th Jul).
- Fixed Mameinfo.dat infos.
Download:Mameinfo.dat v0.132u4
Download:MAME32 0.132u4 Category-, Version and Alltime inifiles
Source:Here
RockNES v5.00
RockNES v5.00 is released.RockNES is a Nintendo (NES) emulator that supports total PPU emulation, total intelligent emulation (including VRCVI intelligent, used by some Japanese games), battery backed RAM, Famicom DiskSystem, VS Unisystem, and some 70 different mappers. In gain, RockNES includes lots of different video modes, as substantially as the ability to loading and economise your back at any stage. You can flush record movies of gameplay.
RockNES v5.00 Changelog:
- Added a NSF driver, now you can load and play NSFs!
- External palette files (.pal) can be loaded.
- Changed color mode to 32 bits.
- Fixed WorkRAM 6000h-7FFFh, an obscure bug.
- Fixed MMC3 IRQs partially, thanks to Disch for the help.
- Mappers fixed: 4, 13, 20 (Famicom Disk System), 64, 90/160, 91, 117, 118.
- Fixed PRG data disassembler.
- Fixed a few oddities in the GUI dialogs.
- Fixed CPU dump 8000-FFFF.
- Fixed an obscure bug in the sprite evaluation.
- Fixed problems with the triple buffering mode.
- Fixed movies (joypad data logging for replay).
- Better sound output, less stuttering and skips thanks to a ring buffer.
- Added an alternate video config in the GUI.
- Added APU registers/context dump.
- Modified PRG data corruptor to use ROM address instead of CPU address.
- Reworked loading procedure.
- Removed GameGenie codes.
- Fixed command line game loading.
- Improved windowed mode.
- Tons of internal fixes, plus several cosmetic changes.
Download: RockNES v5.00
Source:Here
RockNES v5.00 Changelog:
- Added a NSF driver, now you can load and play NSFs!
- External palette files (.pal) can be loaded.
- Changed color mode to 32 bits.
- Fixed WorkRAM 6000h-7FFFh, an obscure bug.
- Fixed MMC3 IRQs partially, thanks to Disch for the help.
- Mappers fixed: 4, 13, 20 (Famicom Disk System), 64, 90/160, 91, 117, 118.
- Fixed PRG data disassembler.
- Fixed a few oddities in the GUI dialogs.
- Fixed CPU dump 8000-FFFF.
- Fixed an obscure bug in the sprite evaluation.
- Fixed problems with the triple buffering mode.
- Fixed movies (joypad data logging for replay).
- Better sound output, less stuttering and skips thanks to a ring buffer.
- Added an alternate video config in the GUI.
- Added APU registers/context dump.
- Modified PRG data corruptor to use ROM address instead of CPU address.
- Reworked loading procedure.
- Removed GameGenie codes.
- Fixed command line game loading.
- Improved windowed mode.
- Tons of internal fixes, plus several cosmetic changes.
Download: RockNES v5.00
Source:Here
iDeaS 1.0.3.2 Final
iDeaS 1.0.3.2 Final is released.iDeaS is Nintendo DS(NDS) emulator.
iDeaS 1.0.3.2 Final for window changelog:
Final version for Windows there is only the fix about the Cartridges Access.
Download: iDeaS 1.0.3.2 Final For Windows
Download: iDeaS Audio plugin
Download: More Plugins,Language Pack and Additional files
Source:Here
iDeaS 1.0.3.2 Final for window changelog:
Final version for Windows there is only the fix about the Cartridges Access.
Download: iDeaS 1.0.3.2 Final For Windows
Download: iDeaS Audio plugin
Download: More Plugins,Language Pack and Additional files
Source:Here