PCSX2 SVN r1450 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1447
GSdx: couple of fixes
r1448
GSdx: dq8 fix
r1449
PCSX2: Clean up on docs,nothing important.
Note from the PCSX2 Team: After getting spammed for months in our Google code comments by a user named 'ferrarinews' and due to our inability to ban this member,we have decided to NOT make any changes to the emulator that will affect positively Gran Turismo 3 or 4 for which the user is spamming us,until he stops.
Sorry to everyone else,blame him for this.
r1450
GSdx: the valkyrie profile 2 fix
Download: PCSX2 SVN r1450
Download: Official Plugins - Windows Binaries
Source:Here
2009-07-02
JSwingBoy v1.2.11
JSwingBoy v1.2.11 is released.JSwingBoy is a Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator.JSwingBoy is an emulator version using J2SE, i.e. the Java version for desktop PCs. It uses the Java Swing classes for displaying the user interface.
JSwingBoy v1.2.11 Changelog:
- enable saving and loading the emulator state (feature request ID 2804463)
- synchronize RTC with the device's clock instead of the emulated Gameboy CPU's cycles (bug ID 2802537)
Download: JSwingBoy v1.2.11
Source:Here
JSwingBoy v1.2.11 Changelog:
- enable saving and loading the emulator state (feature request ID 2804463)
- synchronize RTC with the device's clock instead of the emulated Gameboy CPU's cycles (bug ID 2802537)
Download: JSwingBoy v1.2.11
Source:Here
JMEBoy v1.3.3
JMEBoy v1.3.3 is released.JMEBoy is the emulator version for J2ME (MIDP 2.0), i.e. Java-enabled mobile devices, such as mobile phones or PDAs.A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs.
JMEBoy v1.3.3 Changelog:
- enable saving and loading the emulator state (feature request ID 2804463)
- synchronize RTC with the device's clock instead of the emulated Gameboy CPU's cycles (bug ID 2802537)
Download:JMEBoy-1.3.3.jar
Download:JMEBoy-1.3.3.jad
Source:Here
JMEBoy v1.3.3 Changelog:
- enable saving and loading the emulator state (feature request ID 2804463)
- synchronize RTC with the device's clock instead of the emulated Gameboy CPU's cycles (bug ID 2802537)
Download:JMEBoy-1.3.3.jar
Download:JMEBoy-1.3.3.jad
Source:Here
Mednafen 0.8.C
Mednafen 0.8.C is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen 0.8.C changelog:
SMS: Fixed the input and reset emulation when the territory was set to "domestic"(Japan) and FM emulation was enabled; the emulated system was erroneously being treated as a Game Gear in a few places when those conditions were met.
GB: Fixed initialization of "HRAM" on virtual power toggle/reset.
GB: Fixed a bug(still many left) in the external RAM handling code, fixing an emulator crash with "Wizards & Warriors - Chapter X".
Download:Mednafen 0.8.C
Source:Here
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen 0.8.C changelog:
SMS: Fixed the input and reset emulation when the territory was set to "domestic"(Japan) and FM emulation was enabled; the emulated system was erroneously being treated as a Game Gear in a few places when those conditions were met.
GB: Fixed initialization of "HRAM" on virtual power toggle/reset.
GB: Fixed a bug(still many left) in the external RAM handling code, fixing an emulator crash with "Wizards & Warriors - Chapter X".
Download:Mednafen 0.8.C
Source:Here
MAME v0.132u3
MAME v0.132u3 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
what's news in MAME v0.132u2:
Download:MAME v0.132u3 diff
Source:Here
what's news in MAME v0.132u2:
0.132u3
-------
MAMETesters Bugs Fixed
----------------------
- 03288: [Sound] raiga, stratof: Sound is messed up (Mamesick)
- 03185: [Interface] All games using Lightguns: [debug] Bitmap memory
Leak (Firewave)
- 02797: [Core] hangplt: Hang Pilot no longer boots since the new PPC
DRC went in (Phil Bennett)
Source Changes
--------------
mlanding: fixed sub CPU reset line,fixed main-to-sound CPUs comms,
added PORT_TOGGLE for the inputs and fixed color banking. Fixed analog
inputs. Added DSP and background graphics. [Angelo Salese]
Added redumped sample ROMs to Hang Pilot. [Guru]
Mapped Player 2 Start in Salary Man Champ [smf]
Marked all beatmania iidx games as not working. [smf]
mlanding: fixed foreground framebuffer graphics [Phil Bennett]
Fixed AGA display window start and stop (fixes startup screen and
lsrquiz & lsrquiz2 missing graphics) [Mariusz Wojcieszek]
Added PCB location to several rom sets in the asteroid.c driver.
[Brian Troha]
Added TMS0980 cpu core. [Wilbert Pol]
mc68hc11 improvements: [Angelo Salese]
* Added STX DIR, STY DIR opcodes.
* Fixed a bug with TAP opcode.
* Fixed internal RAM/internal I/O start-up state.
* Fixed the I/O system by changing the has_io flag with a
has_extended_io flag (switch between 0x40 and 0x100 I/O registers)
the latter is used by the Taito JC HC11 CPU only at the current
time.
* Fixed a register r/w to allow Skeet Shooter to put some gfxs.
Added default monochrome amber and green palettes. [Curt Coder]
Redumped m1 ROM of minasan [Team Japump]
PPCDRC: fix flags on STWCX and fix FMULS to use the correct registers.
[R. Belmont]
Some improvements to the unkch romsets [David Haywood]
Fixed Model 3 Real3D DMA source addressing. [Phil Bennett]
Fixed a graphic bug with Saboten Bombers. [Angelo Salese]
Fixed magtruck to use the alternate EEPROM. [R. Belmont]
Updated drummania 2nd mix and 2nd mix power up ver chds. [smf]
Adds latest US BIOS to the Naomi driver. Adds EPR-21577G, version 1.70
[Gerald (COY), Dumping Union]
Added kludges to get racin force / open golf past the initial check
screens with the TMS emulation enabled. [David Haywood]
Fixed an assert when using the 80188 CPU. [Dirk Best]
Verified/changed clocks on Black Heart. [Corrado Tomaselli]
Model 3 driver updates: [R. Belmont]
- Interrupt controller improved
- Fixed chip IDs for magtruck and von254g
- Various notes for working out additional issues
Removed old drawgfx APIs after converting the remaining drivers to
the new ones. [Atari Ace, Aaron Giles]
PPCDRC: Generate some FPSCR flags [Phil Bennett]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Hyper Bishi Bashi Champ (2 sets) [smf]
Bass Angler 2 (GE865 VER. JAA) [smf]
Laser Quiz [Mariusz Wojcieszek, stephh]
Laser Strixx 2 [Mariusz Wojcieszek, stephh]
Laser Quiz 2 [Mariusz Wojcieszek, stephh]
Magic Number [Mariusz Wojcieszek, stephh]
Magic Premium [Mariusz Wojcieszek, stephh]
New clones added
----------------
E-Jan Sakurasou (v1.2) [The Guru]
Bloody Roar 2 (World) [Brian Troha]
Super Basketball (version I, encrypted)
[Mr Goodwraith, Smitdogg, Dumping Union]
Super Locomotive (Rev.A) [Team Japump]
Mario Bros. (US, Revision F) [Mr Goodwraith, Smitdogg, Dumping Union]
Pae Wang Jeon Seol / Legend of Warrior (Korean censored) [Guru]
Fruits & Bunny (clone of Country Girl) [TeamEurope, Dumping Union]
Lost World (older) [Team Japump]
Cactus (clone of Saboten Bombers)
[TeamEurope, Dumping Union, David Haywood]
Sunset Riders (bootleg of Megadrive version)
[Gatinho, Smitdogg, Dumping Union, David Haywood]
New games marked as GAME_NOT_WORKING
------------------------------------
Mahjong Shiseikatsu [mNyz49s8]
Skeet Shot [Phil Bennett, Andy Welburn, Angelo Salese]
Magical Truck Adventure [R. Belmont]
-------
MAMETesters Bugs Fixed
----------------------
- 03288: [Sound] raiga, stratof: Sound is messed up (Mamesick)
- 03185: [Interface] All games using Lightguns: [debug] Bitmap memory
Leak (Firewave)
- 02797: [Core] hangplt: Hang Pilot no longer boots since the new PPC
DRC went in (Phil Bennett)
Source Changes
--------------
mlanding: fixed sub CPU reset line,fixed main-to-sound CPUs comms,
added PORT_TOGGLE for the inputs and fixed color banking. Fixed analog
inputs. Added DSP and background graphics. [Angelo Salese]
Added redumped sample ROMs to Hang Pilot. [Guru]
Mapped Player 2 Start in Salary Man Champ [smf]
Marked all beatmania iidx games as not working. [smf]
mlanding: fixed foreground framebuffer graphics [Phil Bennett]
Fixed AGA display window start and stop (fixes startup screen and
lsrquiz & lsrquiz2 missing graphics) [Mariusz Wojcieszek]
Added PCB location to several rom sets in the asteroid.c driver.
[Brian Troha]
Added TMS0980 cpu core. [Wilbert Pol]
mc68hc11 improvements: [Angelo Salese]
* Added STX DIR, STY DIR opcodes.
* Fixed a bug with TAP opcode.
* Fixed internal RAM/internal I/O start-up state.
* Fixed the I/O system by changing the has_io flag with a
has_extended_io flag (switch between 0x40 and 0x100 I/O registers)
the latter is used by the Taito JC HC11 CPU only at the current
time.
* Fixed a register r/w to allow Skeet Shooter to put some gfxs.
Added default monochrome amber and green palettes. [Curt Coder]
Redumped m1 ROM of minasan [Team Japump]
PPCDRC: fix flags on STWCX and fix FMULS to use the correct registers.
[R. Belmont]
Some improvements to the unkch romsets [David Haywood]
Fixed Model 3 Real3D DMA source addressing. [Phil Bennett]
Fixed a graphic bug with Saboten Bombers. [Angelo Salese]
Fixed magtruck to use the alternate EEPROM. [R. Belmont]
Updated drummania 2nd mix and 2nd mix power up ver chds. [smf]
Adds latest US BIOS to the Naomi driver. Adds EPR-21577G, version 1.70
[Gerald (COY), Dumping Union]
Added kludges to get racin force / open golf past the initial check
screens with the TMS emulation enabled. [David Haywood]
Fixed an assert when using the 80188 CPU. [Dirk Best]
Verified/changed clocks on Black Heart. [Corrado Tomaselli]
Model 3 driver updates: [R. Belmont]
- Interrupt controller improved
- Fixed chip IDs for magtruck and von254g
- Various notes for working out additional issues
Removed old drawgfx APIs after converting the remaining drivers to
the new ones. [Atari Ace, Aaron Giles]
PPCDRC: Generate some FPSCR flags [Phil Bennett]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Hyper Bishi Bashi Champ (2 sets) [smf]
Bass Angler 2 (GE865 VER. JAA) [smf]
Laser Quiz [Mariusz Wojcieszek, stephh]
Laser Strixx 2 [Mariusz Wojcieszek, stephh]
Laser Quiz 2 [Mariusz Wojcieszek, stephh]
Magic Number [Mariusz Wojcieszek, stephh]
Magic Premium [Mariusz Wojcieszek, stephh]
New clones added
----------------
E-Jan Sakurasou (v1.2) [The Guru]
Bloody Roar 2 (World) [Brian Troha]
Super Basketball (version I, encrypted)
[Mr Goodwraith, Smitdogg, Dumping Union]
Super Locomotive (Rev.A) [Team Japump]
Mario Bros. (US, Revision F) [Mr Goodwraith, Smitdogg, Dumping Union]
Pae Wang Jeon Seol / Legend of Warrior (Korean censored) [Guru]
Fruits & Bunny (clone of Country Girl) [TeamEurope, Dumping Union]
Lost World (older) [Team Japump]
Cactus (clone of Saboten Bombers)
[TeamEurope, Dumping Union, David Haywood]
Sunset Riders (bootleg of Megadrive version)
[Gatinho, Smitdogg, Dumping Union, David Haywood]
New games marked as GAME_NOT_WORKING
------------------------------------
Mahjong Shiseikatsu [mNyz49s8]
Skeet Shot [Phil Bennett, Andy Welburn, Angelo Salese]
Magical Truck Adventure [R. Belmont]
Download:MAME v0.132u3 diff
Source:Here
DOSBox Wii v0.73.02
DOSBox Wii v0.73.02 is released.DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.DOSBox for the Wii. Based on DOSBox version 0.73.
DOSBox Wii v0.73.02 changelog:
* Upgraded DOSBox engine to latest SVN
* Fixed lockup when only using the Wiimote (no attachments connected)
* Compiled with latest libogc and SDL Wii
Download: DOSBox Wii v0.73.02
Source:Here
DOSBox Wii v0.73.02 changelog:
* Upgraded DOSBox engine to latest SVN
* Fixed lockup when only using the Wiimote (no attachments connected)
* Compiled with latest libogc and SDL Wii
Download: DOSBox Wii v0.73.02
Source:Here
Dolphin SVN r3643
Dolphin SVN r3643 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r3640
Temporary, somewhat hacky solution to the 0x21 hangs in the zelda ucode.
r3641
dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler
r3642
fix GXPeekZ when using aa
r3643
Fix PeekZ when not using native resolution
Download:Dolphin SVN r3643 x86
Download:Dolphin SVN r3643 x64
Source:Here
Dolphin SVN changelog:
r3640
Temporary, somewhat hacky solution to the 0x21 hangs in the zelda ucode.
r3641
dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler
r3642
fix GXPeekZ when using aa
r3643
Fix PeekZ when not using native resolution
Download:Dolphin SVN r3643 x86
Download:Dolphin SVN r3643 x64
Source:Here
Mednafen Re-Recording SVN r240
Mednafen Re-Recording SVN r240 is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen Re-Recording SVN changelog:
r235
Med-front - change movie extension to .mc2, upgraded mednafen & front version information
r236
re-added version information to SDL window. Changed version to 1.2
r237
version now says 1.2-interim
r238
Med-Front - fixed bug where it would save the .cfg in the path of the rom selected but load it in the path the .exe is located.
r239
oops
r240
oops again
How to use:here
Download:Mednafen Re-Recording SVN r240
Source:Here
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).
Mednafen Re-Recording SVN changelog:
r235
Med-front - change movie extension to .mc2, upgraded mednafen & front version information
r236
re-added version information to SDL window. Changed version to 1.2
r237
version now says 1.2-interim
r238
Med-Front - fixed bug where it would save the .cfg in the path of the rom selected but load it in the path the .exe is located.
r239
oops
r240
oops again
How to use:here
Download:Mednafen Re-Recording SVN r240
Source:Here
GSdx SVN r1448
GSdx SVN r1448 is released.GSdx is a GPU plugin for PCSX2.
GSdx SVN r1448 Changelog:
r1448
dq8 fix
r1447
couple of fixes
Download: GSdx SVN r1448
Source:Here
GSdx SVN r1448 Changelog:
r1448
dq8 fix
r1447
couple of fixes
Download: GSdx SVN r1448
Source:Here
PCSX2 SVN r1446
PCSX2 SVN r1446 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1446
Fix for Tekken 4 black screen hang, removed some code which doesn't seem to be needed for Art of Fighting anymore, however this game has another problem which seems GS related.
Download: PCSX2 SVN r1446
Download: Official Plugins - Windows Binaries
Source:Here
PCSX2 SVN Changelog:
r1446
Fix for Tekken 4 black screen hang, removed some code which doesn't seem to be needed for Art of Fighting anymore, however this game has another problem which seems GS related.
Download: PCSX2 SVN r1446
Download: Official Plugins - Windows Binaries
Source:Here
Vba-ReRecording SVN r104
Vba-ReRecording SVN r104 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.
VBA rerecording changelog:
r104
Visual Studio 2005/2008 sln/vcproj update
Download:Vba-ReRecording SVN r104
Source:Here
VBA rerecording changelog:
r104
Visual Studio 2005/2008 sln/vcproj update
Download:Vba-ReRecording SVN r104
Source:Here
PCSX Reloaded SVN r23861
PCSX Reloaded SVN r23861 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
Download: PCSX Reloaded SVN r23861
Source:Here
Download: PCSX Reloaded SVN r23861
Source:Here
Fceux SVN r1372
Fceux SVN r1372 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r1372
Win32 - Drag & Drop for cheat (.cht) files
Download:Fceux SVN r1372
Source:Here
Fceux SVN changelog:
r1372
Win32 - Drag & Drop for cheat (.cht) files
Download:Fceux SVN r1372
Source:Here
DeSmuME SVN r2474
DeSmuME SVN r2474 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2468
lua: stylus.read
r2469
add ideas-style debug console printing commands
r2470
gbaslot is no longer experimental. old cflash system removed. clean up (hopefully) gbaslot cflash configuration system. common command line parsing for cflash. fix bug in cflash path mounting involving struct packing which failed in gcc (fat image mounting remains untested).
r2471
add packing attributes to another fat struct
r2472
- some fixes in gbaslot;
r2473
sorry, forgot commit resource file;
r2474
win32: fix lua path
Download: DeSmuME SVN r2474
Source:Here
DeSmuME SVN Changelog:
r2468
lua: stylus.read
r2469
add ideas-style debug console printing commands
r2470
gbaslot is no longer experimental. old cflash system removed. clean up (hopefully) gbaslot cflash configuration system. common command line parsing for cflash. fix bug in cflash path mounting involving struct packing which failed in gcc (fat image mounting remains untested).
r2471
add packing attributes to another fat struct
r2472
- some fixes in gbaslot;
r2473
sorry, forgot commit resource file;
r2474
win32: fix lua path
Download: DeSmuME SVN r2474
Source:Here
Jpcsp SVN r1083
Jpcsp SVN r1083 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
JPcsp SVN changelog:
r1083
Implemented sceRtcCheckValid
Download: Jpcsp SVN r1083
Source:Here
JPcsp SVN changelog:
r1083
Implemented sceRtcCheckValid
Download: Jpcsp SVN r1083
Source:Here
GameEx v10.17
GameEx v10.17 is released.GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista.For just $25 (USD) you can too unlock the full potential of the front end.
GameEx v10.17 Changelog:
- Jukebox can now read MP4 tags.
- Key/Combo to toggle external sub titles. As per previous release audio and subtitle stream switching is now supported. Ill also be adding a pop up menu to the video/dvd player in a future release to simplify selection of audio streams, subtitles, zooming and dvd navigation.
- New setting to allow turning off of the launching game dialog shown when running MAME and Daphne games.
Download:GameEx v10.17
Source:Here
GameEx v10.17 Changelog:
- Jukebox can now read MP4 tags.
- Key/Combo to toggle external sub titles. As per previous release audio and subtitle stream switching is now supported. Ill also be adding a pop up menu to the video/dvd player in a future release to simplify selection of audio streams, subtitles, zooming and dvd navigation.
- New setting to allow turning off of the launching game dialog shown when running MAME and Daphne games.
Download:GameEx v10.17
Source:Here