PCE for PSP 0.81 alpha is released.PCE for PSP is a new PC Engine emulator for the PSP by a japanese coder. Turbo Grafx 16 Emulator on the Playstation Portable platform.
Download: PCE for PSP 0.81 alpha
2009-06-14
DaedalusX64 SVN r405
DaedalusX64 SVN r405 is released.DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r402
[+] Implemented SetConvert, SetKeyR, SetKeyGB. [Wally and Salvy]
r403
[+]Switched from JenkinsHash to two types of Murmur2Hash (Using endian neutral hash for persistent hashes non byte fiddled textures, otherwise using faster non neutral method)
[+]Added improved auto uCode detection (Works better with unknown roms, but may break some games needs testing)
[+]Using smaller ROMFileCache to save memory
[-]Commented out added commands from Rev 402 @ Salvy's request (Will be restored once purpose is known and can be tested)
r404
[!] Fixed ucodes.txt being generated on every rom run. (Now Debug only and optional even then)
[~] Small sln change to ensure compatibility with modification on VC++ Express and in prep for new continuous integration (All Alphas will be posted after commit at the SF site soon.)
[~] Change version to Alpha for the SVN (No more need to change releases will get individual titling at release time.)
r405
[!]Forgot an include in Microcode.cpp
Download: DaedalusX64 SVN r405
Source:Here
DaedalusX64 SVN Changelog:
r402
[+] Implemented SetConvert, SetKeyR, SetKeyGB. [Wally and Salvy]
r403
[+]Switched from JenkinsHash to two types of Murmur2Hash (Using endian neutral hash for persistent hashes non byte fiddled textures, otherwise using faster non neutral method)
[+]Added improved auto uCode detection (Works better with unknown roms, but may break some games needs testing)
[+]Using smaller ROMFileCache to save memory
[-]Commented out added commands from Rev 402 @ Salvy's request (Will be restored once purpose is known and can be tested)
r404
[!] Fixed ucodes.txt being generated on every rom run. (Now Debug only and optional even then)
[~] Small sln change to ensure compatibility with modification on VC++ Express and in prep for new continuous integration (All Alphas will be posted after commit at the SF site soon.)
[~] Change version to Alpha for the SVN (No more need to change releases will get individual titling at release time.)
r405
[!]Forgot an include in Microcode.cpp
Download: DaedalusX64 SVN r405
Source:Here
ZZogl SVN r163
ZZogl SVN r163 is released.ZZogl is project to completely redone ZeroGS openGL, to keep it in more maintainable and readable state.
ZZogl SVN Changelog:
r163
Remove ReGet speedhack and a AlphaFail hack for Sonic, Shadow and Ghost in the Shell.
Download:ZZogl SVN r163
Source:Here
ZZogl SVN Changelog:
r163
Remove ReGet speedhack and a AlphaFail hack for Sonic, Shadow and Ghost in the Shell.
Download:ZZogl SVN r163
Source:Here
Fceux SVN r1328
Fceux SVN r1328 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r1325
Fix deprecation warnings in SConstruc
r1326
Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
r1327
Fix warning errors in file.cpp line 245 and 262
r1328
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
Download:Fceux SVN r1328
Source:Here
Fceux SVN changelog:
r1325
Fix deprecation warnings in SConstruc
r1326
Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
r1327
Fix warning errors in file.cpp line 245 and 262
r1328
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
Download:Fceux SVN r1328
Source:Here
Snes9x 1.43-ReRecording SVN r98
Snes9x 1.43-ReRecording SVN r98 is released.Snes9x 1.43-ReRecording is the re-recording branch of Snes9x 1.43.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Snes9x 1.43-ReRecording SVN changelog:
r98
win32 - add internal audio buffer for avi writer
Download:Snes9x 1.43-ReRecording SVN r98
Source:Here
Snes9x 1.43-ReRecording SVN changelog:
r98
win32 - add internal audio buffer for avi writer
Download:Snes9x 1.43-ReRecording SVN r98
Source:Here
Snes9X v1.51 re-recording r67
Snes9X v1.51 re-recording r67 is released.Snes9x1.51-re-recording is the re-recording branch of Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Snes9X v1.51 re-recording changelog:
r64
test
r65
_WIN32, __WIN32, __WIN32__ => WIN32
r66
separated "Lua drawings in image" from "Text in image", gui.gdscreenshot now overlays uncommited Lua drawings if needed.
r67
win32 - add internal audio buffer for avi writer
Download:Snes9X v1.51 re-recording r67
Source:Here
Snes9X v1.51 re-recording changelog:
r64
test
r65
_WIN32, __WIN32, __WIN32__ => WIN32
r66
separated "Lua drawings in image" from "Text in image", gui.gdscreenshot now overlays uncommited Lua drawings if needed.
r67
win32 - add internal audio buffer for avi writer
Download:Snes9X v1.51 re-recording r67
Source:Here
GSdx SVN r1363
GSdx SVN r1363 is released.GSdx is a GPU plugin for PCSX2.
GSdx SVN r1363 Changelog:
r1362
GSdx: replaced switch with ifs in the shaders, kingdom hearts should be fixed
r1363
GSdx: added missing glew32.lib reference
Download: GSdx SVN r1363
Source:Here
GSdx SVN r1363 Changelog:
r1362
GSdx: replaced switch with ifs in the shaders, kingdom hearts should be fixed
r1363
GSdx: added missing glew32.lib reference
Download: GSdx SVN r1363
Source:Here
Snes9x 1.43-ReRecording SVN r97
Snes9x 1.43-ReRecording SVN r97 is released.Snes9x 1.43-ReRecording is the re-recording branch of Snes9x 1.43.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.
Snes9x 1.43-ReRecording SVN changelog:
r96
separated "Lua drawings in image" from "Text in image", gui.gdscreenshot now overlays uncommited Lua drawings if needed.something nasty: replaced _WIN32, __WIN32, __WIN32__ to WIN32 :/
r97
totally forgotten about gui_used things, added
Download:Snes9x 1.43-ReRecording SVN r97Source:Here
Snes9x 1.43-ReRecording SVN changelog:
r96
separated "Lua drawings in image" from "Text in image", gui.gdscreenshot now overlays uncommited Lua drawings if needed.something nasty: replaced _WIN32, __WIN32, __WIN32__ to WIN32 :/
r97
totally forgotten about gui_used things, added
Download:Snes9x 1.43-ReRecording SVN r97Source:Here
Dolphin SVN r3431
Dolphin SVN r3431 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r3425
Edited wiki page through web user interface: grammar fail...
r3426
PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF(which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
r3427
Possible fix for projection hacks
r3428
Add projection hack back. The previous commit helped, but did not fix all the problems. Projection hack values may need to be changed.
r3429
TestSuite: start an FPU test.
r3430
TestSuite: fix bug in first fpu test (must use stfd to get value of FPSCR, stfs corrupts the value trying to convert to single precision)
r3431
compile fix
Download:Dolphin SVN r3431 x86
Download:Dolphin SVN r3431 x64
Source:Here
Dolphin SVN changelog:
r3425
Edited wiki page through web user interface: grammar fail...
r3426
PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF(which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
r3427
Possible fix for projection hacks
r3428
Add projection hack back. The previous commit helped, but did not fix all the problems. Projection hack values may need to be changed.
r3429
TestSuite: start an FPU test.
r3430
TestSuite: fix bug in first fpu test (must use stfd to get value of FPSCR, stfs corrupts the value trying to convert to single precision)
r3431
compile fix
Download:Dolphin SVN r3431 x86
Download:Dolphin SVN r3431 x64
Source:Here
Fceux SVN r1328
Fceux SVN r1328 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r1322
IRQ inhibit fix for 0x4017
r1323
default the NoiseFreqTable to the NTSC one, to avoid cases where there might be NULL dereference
r1324
Fixed some syntax errors introduced by last commit, sorry, dumbass me
r1325
Fix deprecation warnings in SConstruct
r1326
Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
r1327
Fix warning errors in file.cpp line 245 and 262
r1328
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
Download:Fceux SVN r1328
Source:Here
Fceux SVN changelog:
r1322
IRQ inhibit fix for 0x4017
r1323
default the NoiseFreqTable to the NTSC one, to avoid cases where there might be NULL dereference
r1324
Fixed some syntax errors introduced by last commit, sorry, dumbass me
r1325
Fix deprecation warnings in SConstruct
r1326
Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
r1327
Fix warning errors in file.cpp line 245 and 262
r1328
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
Download:Fceux SVN r1328
Source:Here
DeSmuME SVN r2346
DeSmuME SVN r2346 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2339
gtk-port: Hook up cheating engine
cheat searching not hooked yet
r2340
Don't need 100 chars for win title, while at it use snprintf instead of sprintf.
r2341
No need for extern here.
r2342
Fix up annoying warning about declaration vs initialization order.
r2343
defer cheating in gtk until after release
r2344
gtk-port: fix a few bugs in cheat window
keeping cheats disabled (until release)
r2345
Hide cheat system directly in the gui.
r2346
Add recent cli improvements.
Download: DeSmuME SVN r2346
Source:Here
DeSmuME SVN Changelog:
r2339
gtk-port: Hook up cheating engine
cheat searching not hooked yet
r2340
Don't need 100 chars for win title, while at it use snprintf instead of sprintf.
r2341
No need for extern here.
r2342
Fix up annoying warning about declaration vs initialization order.
r2343
defer cheating in gtk until after release
r2344
gtk-port: fix a few bugs in cheat window
keeping cheats disabled (until release)
r2345
Hide cheat system directly in the gui.
r2346
Add recent cli improvements.
Download: DeSmuME SVN r2346
Source:Here
MAME Plus! IPS Collection v4.2 20090611
MAME Plus! IPS Collection v4.2 20090611 is released.IPS Collection is a huge collection of ROM hacks, to breathe new lives into cherished old games. IPS means "Impossible! Perfect! Superior!" MAME Plus! IPS Collection, Make your gaming life I.P.S.!
ROM hacking is the process of modifying a video game ROM image to alter the game's graphics, dialogue, levels, gameplay, or other gameplay elements. This is usually done by technically-inclined video game fans to breathe new life into a cherished old game. Once a hack is completed, it is released by making a patch that can be applied to the unmodified ROM.
Download MAME Plus! IPS Collection v4.2 20090611:
SkyD dmp UU
Source:Here
ROM hacking is the process of modifying a video game ROM image to alter the game's graphics, dialogue, levels, gameplay, or other gameplay elements. This is usually done by technically-inclined video game fans to breathe new life into a cherished old game. Once a hack is completed, it is released by making a patch that can be applied to the unmodified ROM.
Download MAME Plus! IPS Collection v4.2 20090611:
SkyD dmp UU
Source:Here
MAME Plus! v0.132 x64
MAME Plus! v0.132 for 64-bit Windows is released.New version of this MAME Emulator for Windows.MAME Plus! has many features to make it a great unoffical build.
Download:MAME Plus! v0.132 x64
Download:MAME Plus! GUI 1.4.4.win
Source:Here