Yabause 0.9.10 is released.Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.
Yabause 0.9.10 Changelog:
This release fixes a number of emulation bugs. It also adds a new sound core, a new 68k core and two new joystick cores: one for Linux and one for Mac.
The windows port now supports up to 12 players and provides video recording and input recording.
At last but not least, there’s a new port for PSP included.
Download: Yabause 0.9.10
Source:Here
2009-06-01
PCSX2 SVN r1299
PCSX2 SVN r1299 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1295
Fixing up Fatal Frame, removed redundant path3 masking code from the olden days!
r1296
Various VifDma cleanups.
r1297
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
r1298
microVU:
- Gave the rec a better IR (intermediate representation) implementation.
- Renamed microVU_Alloc to microVU_IR
r1299
microVU:
- Fixed a bug from r1254. (Fixes weird circles on the logo of ffxii after selecting new-game)
Download: PCSX2 SVN r1299
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here
PCSX2 SVN Changelog:
r1295
Fixing up Fatal Frame, removed redundant path3 masking code from the olden days!
r1296
Various VifDma cleanups.
r1297
Assorted cleanup involving VifDma, the Hw files, IopMem and Fifo.
r1298
microVU:
- Gave the rec a better IR (intermediate representation) implementation.
- Renamed microVU_Alloc to microVU_IR
r1299
microVU:
- Fixed a bug from r1254. (Fixes weird circles on the logo of ffxii after selecting new-game)
Download: PCSX2 SVN r1299
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here
Dolphin SVN r3301
Dolphin SVN r3301 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.
Dolphin SVN changelog:
r3299
Small clean up to InfoWindow and fix for Summarize_Drives()
r3300
Implemented correct idle skipping in JIT IL
r3301
DSP: Small perl script for creating tests
Download:Dolphin SVN r3301 x86
Download:Dolphin SVN r3301 x64
Source:Here
Dolphin SVN changelog:
r3299
Small clean up to InfoWindow and fix for Summarize_Drives()
r3300
Implemented correct idle skipping in JIT IL
r3301
DSP: Small perl script for creating tests
Download:Dolphin SVN r3301 x86
Download:Dolphin SVN r3301 x64
Source:Here
DaedalusX64 SVN r386
DaedalusX64 SVN r386 is released.DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r386
Implement per game savestate support
Download: DaedalusX64 SVN r386
Source:Here
DaedalusX64 SVN Changelog:
r386
Implement per game savestate support
Download: DaedalusX64 SVN r386
Source:Here
Yabause ReRecording SVN r233
Yabause ReRecording SVN r233 is released.Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.Yabause ReRecording is the rerecording branch of Yabause which adds rerecording and other tools for making assisted speedruns.
Yabause ReRecording SVN Changelog:
r232
added FAD seek mode. this fixes a freeze in guardian heroes
r233
sh2 dialogs, and crash fix
Download: Yabause ReRecording SVN r233
Source:Here
Yabause ReRecording SVN Changelog:
r232
added FAD seek mode. this fixes a freeze in guardian heroes
r233
sh2 dialogs, and crash fix
Download: Yabause ReRecording SVN r233
Source:Here
DeSmuME SVN r2285
DeSmuME SVN r2285 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2283
59.8261 or 33513982/(6*355*263)? I'm not sure which has less audio-desync, anyway I commented out the alternative framerate for now. (no behavior changes)
r2284
OOPS, sorry guys
r2285
fix bugs in wifi no-winpcap handling. make vs2008 debug build able to load savestates. add some notes for luigi with "luigi:"
Download: DeSmuME SVN r2285
Source:Here
DeSmuME SVN Changelog:
r2283
59.8261 or 33513982/(6*355*263)? I'm not sure which has less audio-desync, anyway I commented out the alternative framerate for now. (no behavior changes)
r2284
OOPS, sorry guys
r2285
fix bugs in wifi no-winpcap handling. make vs2008 debug build able to load savestates. add some notes for luigi with "luigi:"
Download: DeSmuME SVN r2285
Source:Here
Nestopia Game Genie Pack 2.4b
Nestopia Game Genie Pack 2.4b is released. A Game Genie pack for Nestopia.
Download: Nestopia Game Genie Pack 2.4b
Source:Here
Download: Nestopia Game Genie Pack 2.4b
Source:Here
Uae-Wii v2
Uae-Wii v2 is released.Uae-Wii is a port of UAE to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii. UAE is a famous Amiga emulator ported to the Wii. UAE Wii is based on the source code of E-UAE. It allows you to play Stunt car racer, Turrican, Midwinter and the other good old Amiga games on your Wii. The port uses SDL Wii.
Uae-Wii v2 Changelog:
* Allow configuring most important options from the menu (Amiga models etc)
* Fix Nunchuk/Classic controller conflict
* Add virtual keyboard to set keyboard-to-controller-button bindings
* Store configuration when modified in the menu and allow uaerc.user to override the configuration
* Saving and restoring states now work
* Harddisk support is now built in, but works so-so (and has no menu support)
* Hundreds of small fixes here and there
Download: Uae-Wii v2
Source:Here
Uae-Wii v2 Changelog:
* Allow configuring most important options from the menu (Amiga models etc)
* Fix Nunchuk/Classic controller conflict
* Add virtual keyboard to set keyboard-to-controller-button bindings
* Store configuration when modified in the menu and allow uaerc.user to override the configuration
* Saving and restoring states now work
* Harddisk support is now built in, but works so-so (and has no menu support)
* Hundreds of small fixes here and there
Download: Uae-Wii v2
Source:Here
FCE Ultra GX 3.0.4
FCE Ultra GX 3.0.4 is released.FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment system for x86 (Windows/Linux) PC's. With it you can play NES games on your Wii/GameCube(NGC). Version 2 is a complete rewrite based on code from SNES9x GX.
Snes9x GX Features:
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- iNES, FDS, VS, UNIF, and NSF ROM support
- 1-4 Player support
- Zapper support
- RAM / State saving support
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- NES Compatibility Based on v0.98.12
- Sound Filters
- Graphics Filters (GX Chipset, Cheesy and 2x)
FCE Ultra GX 3.0.4 changelog:
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
Download:FCE Ultra GX 3.0.4 - GameCube
Download:FCE Ultra GX 3.0.4 - Wii
Source:Here
Snes9x GX Features:
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- iNES, FDS, VS, UNIF, and NSF ROM support
- 1-4 Player support
- Zapper support
- RAM / State saving support
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- NES Compatibility Based on v0.98.12
- Sound Filters
- Graphics Filters (GX Chipset, Cheesy and 2x)
FCE Ultra GX 3.0.4 changelog:
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
Download:FCE Ultra GX 3.0.4 - GameCube
Download:FCE Ultra GX 3.0.4 - Wii
Source:Here
Snes9x GX 4.0.6
Snes9x GX 4.0.6 is released.Snes9x GX is a Super Nintendo(SFC) emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.
Snes9x GX Features:
- Based on Snes9x 1.51 - superior ROM compatibility
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SNES Superscope, Mouse, Justifier support
- Cheat support
- Auto Load/Save Game Snapshots and SRAM
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- Autodetect PAL/NTSC
- 16:9 widescreen support
- Open Source!
Snes9x GX 4.0.6 changelog:
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
Download:Snes9x GX 4.0.6 - GameCube
Download:Snes9x GX 4.0.6 - Wii
Source:Here
Snes9x GX Features:
- Based on Snes9x 1.51 - superior ROM compatibility
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SNES Superscope, Mouse, Justifier support
- Cheat support
- Auto Load/Save Game Snapshots and SRAM
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- Autodetect PAL/NTSC
- 16:9 widescreen support
- Open Source!
Snes9x GX 4.0.6 changelog:
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
Download:Snes9x GX 4.0.6 - GameCube
Download:Snes9x GX 4.0.6 - Wii
Source:Here
Visual Boy Advance GX 2.0.3
Visual Boy Advance GX 2.0.3 is released.Visual Boy Advance GX is a Game Boy(GB)/Game Boy Color(GBC)/Game Boy Advance(GBA) emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc.
Visual Boy Advance GX/Wii Features:
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SRAM and State saving
- IPS/UPS/PPF patch support
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- Compatiblity based on VBA-M r847
- MEM2 ROM Storage for fast access
- Auto frame skip for those core heavy games
- Turbo speed, video zooming, widescreen, and unfiltered video options
Visual Boy Advance GX/Wii 2.0.3 changelog:
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
* GB Palette editing
* More built-in palettes
* Palettes now fade to white correctly instead of getting brighter
* Can now turn off palette colorizing
* Workaround for palette issue on Mega Man I GB - palette disabled
* Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
* Fix for WarioWare startup - Nunchuk C button or Wii Remote B button will now make calibration easy by locking the gyroscope.
* Fixed issues with constant rumbling
Download:Visual Boy Advance GX 2.0.3 - GameCube
Download:Visual Boy Advance GX 2.0.3 - Wii
Source:Here
Visual Boy Advance GX/Wii Features:
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SRAM and State saving
- IPS/UPS/PPF patch support
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- Compatiblity based on VBA-M r847
- MEM2 ROM Storage for fast access
- Auto frame skip for those core heavy games
- Turbo speed, video zooming, widescreen, and unfiltered video options
Visual Boy Advance GX/Wii 2.0.3 changelog:
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
* GB Palette editing
* More built-in palettes
* Palettes now fade to white correctly instead of getting brighter
* Can now turn off palette colorizing
* Workaround for palette issue on Mega Man I GB - palette disabled
* Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
* Fix for WarioWare startup - Nunchuk C button or Wii Remote B button will now make calibration easy by locking the gyroscope.
* Fixed issues with constant rumbling
Download:Visual Boy Advance GX 2.0.3 - GameCube
Download:Visual Boy Advance GX 2.0.3 - Wii
Source:Here
WinUAE v1.6.1 Beta 1
WinUAE v1.6.1 Beta 1 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.
WinUAE v1.6.1 Beta 1 changelog:
# development PC updated to Intel Core i7 based. (Asus P6T DeluxeV2, i7 920 2.66GHz CPU @ 3.7GHz, 3x2G 1866MHz RAM)
# ASPI crash fixed (calling convention mismatch.. I didn't test and only assumed previous fix would be the only problem left..)
# filesys default codepage changed to default ansi page (1252 breaks many non-european characters)
# added more directory harddrive error codes to Windows->Amiga code translation table (unit not ready, bad unit)
# directory harddrive Windows illegal character handling was broken
# do not capture mouse at startup if window is hidden/minimized
# archive dragging to HD-led really mounts it as a harddrive, even if it contains only disk images
# 1760k HD and 10 sector DD PC formatted had switched internal DD/HD flag (=above image types didn't work)
# FAT12 formatted images supported as a harddrive (uaeunp feature)
# turbo/warp mode in fullscreen mode wasn't as fast as possible
Download:WinUAE v1.6.1 Beta 1
Source:Here
WinUAE v1.6.1 Beta 1 changelog:
# development PC updated to Intel Core i7 based. (Asus P6T DeluxeV2, i7 920 2.66GHz CPU @ 3.7GHz, 3x2G 1866MHz RAM)
# ASPI crash fixed (calling convention mismatch.. I didn't test and only assumed previous fix would be the only problem left..)
# filesys default codepage changed to default ansi page (1252 breaks many non-european characters)
# added more directory harddrive error codes to Windows->Amiga code translation table (unit not ready, bad unit)
# directory harddrive Windows illegal character handling was broken
# do not capture mouse at startup if window is hidden/minimized
# archive dragging to HD-led really mounts it as a harddrive, even if it contains only disk images
# 1760k HD and 10 sector DD PC formatted had switched internal DD/HD flag (=above image types didn't work)
# FAT12 formatted images supported as a harddrive (uaeunp feature)
# turbo/warp mode in fullscreen mode wasn't as fast as possible
Download:WinUAE v1.6.1 Beta 1
Source:Here