2009-04-09

WinUAE (Public Beta) v1.6.0 Beta 22

EmuCR:WinUAEWinUAE (Public Beta) v1.6.0 Beta 22 is released.Winuae is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE (Public Beta) v1.6.0 Beta 22 changelog:
- do not change priority if current priority is HIGH or REALTIME
- command line parameter parsing crash fixed
- added 5:4 aspect ratio to rtg and filter settings
- archiveaccess filename encoding fixed (b15)
- recursive archive support fixed (b15)
- added adf, rdb and hdf "archive" support. It is now possible to browse adf/hdf/dms/ipf/fdi/extended adf inside zip/lha/whatever archives when mounted as a harddrive (uaeunp.exe feature mainly)
- clipboard initialization should really be after dos initialization, should fix random "UAE clipboard sharing" crashes when booting
- debugger crash fixes (b15)
- lha non-extended file/dir timestamps fixed
- 7z SDK updated to newer version, timestamps supported
- diskspare (12/24 sector) disk images supported, also includes "plain" adf files that have exact diskspare format size
- dragging to windowed mode HD-"led" forces harddrive mount (for example adf is mounted as a harddrive, normally dragging autodetects type and inserts adfs to disk drive)
- dragging file to harddrive panel also automounts it immediately if emulation is already runningul>

Download:WinUAE (Public Beta) v1.6.0 Beta 22

Snes9X v1.51 re-recording r48

EmuCR: Snes9xSnes9X v1.51 re-recording r48 is released.Snes9x1.51-re-recording is the re-recording branch of Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

Snes9X v1.51 re-recording changelog:
r48
tried to fix 1.43 issue 10

Download:Snes9X v1.51 re-recording r48

Snes9x 1.43-ReRecording SVN r65

EmuCR: Snes9xSnes9x 1.43-ReRecording SVN r65 is released.Snes9x 1.43-ReRecording is the re-recording branch of Snes9x 1.43.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.

Snes9x 1.43-ReRecording SVchangelog:
r64
tried to fix issue 10
r65
[EXPERIMENTAL] Stored lagcounter things to the official savestate.

Download:Snes9x 1.43-ReRecording SVN r65

Fceux SVN r1273

EmuCR:FceuxFceux SVN r1273 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux SVN changelog:
r1273
win32: fix bug with OK button not working right in 7z archive browser

Download:Fceux SVN r1273

Jpcsp SVN r995

EmuCR:JPcspJpcsp SVN r995 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

JPcsp SVN changelog:
r994
Remove ToE patch as sound is reported to work
r995
Improved sceSasCore to support the pitch and sample rate parameters.
Updated findings in sceSasXXX
Audio mute is now also muting sceSas

Download: Jpcsp SVN r995

PCSX2 SVN r928

EmuCR:PS2 emulatorPCSX2 SVN r928 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r923
More updates to the new emitter: switched over some Push/Pop instructions, did a fully compliant implementation of LEa (both 16 and 32!), and fixed a couple small bugs in the ModRM/Sib encoder regarding EBP as an [index*scale] formation.
r924
microVU:
-fixed rm instructions to work with Jake's emitter changes
-implemented the case where upper and lower instructions write to same reg at once (the lower instruction's result is discarded)
-implemented more first pass analyzing stuff
-fixed various bugs...
r925
Fix Linux again (and again and again and again...)
r926
backing up some changes
r927
Disabled a VU recompiler option that caused some SPS in Ratchet and Clank and didn't actually affect speed.
Modified VU stalling logic of MR32 and MTIR instructions and modified FDIV stalling.
r928
Fixed Gradius V, had to destroy the templates arcum did a bit to get it to work without ape escape crashing (sorry mate lol. Took out my V3_# discovery, ape escape is getting spikey now, so ill just remove it. Also altered V2_# to work slightly different incase the packet starts on the Y vector, it now wont suffer underrunning (possible bad data)

Download: PCSX2 SVN r928
Download: PCSX2 Plugins

DeSmuME SVN r1862

EmuCR:DeSmuMEDeSmuME SVN r1862 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN changelog:
r1860
Updated version number to 0.9.2
r1861
Added some missing files to distribution
r1862
Merged 1855 and 1861

Download: DeSmuME SVN r1862

MSXAdvance V0.4

EmuCR: MSXAdvance
MSXAdvance V0.4 is released.MSXAdvance is a MSX emulator for GBA.

MSXAdvance V0.4 changelog:
*Fixed timing of HALT instruction.
*Optimised all Z80 memory reads, one instruction and cycle shorter.
*Optimised DEC opcodes.
*Optimised SBC A/HL opcode.
*Optimised CPI, CPD, CPIR & CPDR opcodes.

Download:MSXAdvance V0.4

Mednafen v132a

Mednafen v132a is released.Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color),
NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color)
.

How to use:here

Download:Mednafen v132a

Visual Boy Advance GX 1.0.9

EmuCR: Visual Boy Advance GXVisual Boy Advance GX 1.0.9 is released.Visual Boy Advance GX is a Game Boy(GB)/Game Boy Color(GBC)/Game Boy Advance(GBA) emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc.

Visual Boy Advance GX/Wii Features:
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SRAM and State saving
- IPS/UPS/PPF patch support
- Custom controller configurations
- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
- Compatiblity based on VBA-M r847
- MEM2 ROM Storage for fast access
- Auto frame skip for those core heavy games
- Turbo speed, video zooming, widescreen, and unfiltered video options

Visual Boy Advance GX/Wii 1.0.8 changelog:
* Gamecube controller should no longer rumble constantly

Download:Visual Boy Advance GX 1.0.9 - GameCube
Download:Visual Boy Advance GX 1.0.9 - Wii

DeSmuME 0.9.2

EmuCR:DeSmuMEDeSmuME 0.9.2 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

Download: DeSmuME 0.9.2