Dolphin SVN r4707 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r4702
Implemented Nunchuck Roll/Pitch
r4703
Fixed a potential crash when mapping keys to Wiimote
r4704
FileIO: update m_FileLength upon writes, so that MKWii doesn't end up seeking in rksys.dat at incredibly huge offsets.
MKWii still fails to create a new save file.
r4705
implement ppc opcodes eciwx/ecowx in interpreter. I think it's safe to do nothing for eieio
r4706
IPC: let's try that: when reopening a device, return the device's ID, rather than an error code.
MKWii can now be played even if you don't have a save file, but it will fail to
save and tell the file is corrupted each time you'll launch it.
r4707
FileIO: one more experiment: now MKWii can be played without a save file AND saves its data successfully!
Download:Dolphin SVN r4707 x86
Download:Dolphin SVN r4707 x64
Source:Here
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