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EmuCR:bsnes Emulatorsbsnes v0.056 is released.bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

bsnes v0.056 Changelog:
* lowered Game Boy audio volume so that it matches SNES audio volume
* fixed Super Game Boy multi-player support
* fixed Super Game Boy swapped player bug
* compressed Game Boy cartridges can now be loaded
* added save state support for Super Game Boy games
* blocked illegal Super Game Boy packets, fixes Zelda DX, Akumajou Dracula, etc palette issues
* main window once again shrinks on size changes
* joypads can now control the file loading window (support is very rudimentary)
* cleaned up video and audio sliders, increased audio input frequency range for 59hz monitors
* rewrote all of the input capture system from scratch
* added dozens of additional GUI hotkey bindings to resize the main window, control synchronization, control speed, etc
* it is now possible to map keyboard modifiers (shift, control, alt, super) to any input or hotkey; eg alt+enter = fullscreen
* merged all input capture windows into the main settings panel
* added turbo button support; hold down turbo buttons to send a 30hz input pulse
* added asciiPad controller emulation; contains off/turbo/auto fire toggles and slow-motion mode
* asciiPad support allows for quick switching between keyboard and gamepad input
* merged scanline filter into the user interface (under Video Settings) to allow it to work on all filters; including the NTSC filter
* killed off an evil QString <> string intermediary class called utf8; string class can convert to and from QString directly now
* added fast BS-X, Sufami Turbo and Game Boy cartridge loading: use the filter list under "Load Cartridge" to bypass the BIOS selection screen
* added pixel shader support to the OpenGL driver on Windows and Linux; note that it only really works well on Linux at the moment
* added proper Vsync support to the OpenGL driver on Windows and Linux using GL extensions; again this really only works well on Linux
* added unique path memory for shaders, folders, cartridges, BS-X, Sufami Turbo and Game Boy images
* upgraded to Qt 4.6.0 release candidate 1; fixes an issue with the first checkbox in lists not updating when clicked

Download: bsnes v0.056
Source:Here



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