This emulator really give a significant increase in speed. I've checked it in Super Mario RPG at the place with a lot of graphic objects. With the same settings (PSP Accelerated, Zoom 4:3, no frameskip) it gave increase from 38 (Snes9xTyl++) to 46 (Snes9X Euphoria R1) fps. In less crowded place game runs at almost 60 fps.
The developer said:
Via : RetroEmu
So I have been working on this for a bit tonight (I am really sick atm )
However I did feel well enough to at least get out of bed for a few hours and wrap up Snes9X Euphoria for a release.
It is based off the last version of Snes9xTyl by rukka.
My main objective for this version was speed. A lot more can still be done to optimise the emulator and get more speed, but for now (given my health) this will have to do
The only game I have tested with my version is Kirby Super Star, which I know had terrible FPS with other Snes9X releases (usually < 30Fps)
With my build, using the following settings, Kirby Super Star runs @ a minimum of 44Fps and a max of 60fps with the usual fps being 50fps.
Settings :
Renderer : PSP Accelerated
FrameSkip : 3
This does not generate a jerky experience, it finally feels playable
Other testing :
Donkey Kong Country : Same settings as above :
Min FPS : 58
Max FPS : 60
The speedups should be global, every game should be a lot faster now
Future :
I plan on improving speed more, improving stability and applying the changes from Snes9X1.51 to Snes9X euphoria also (which is running off the 1.42 code base)
I hope you enjoy this release and if you have any bugs please post them in the : Snes9X Euphoria - Official Forum
There seems to be some graphical bugs in the menus in Kirby Super Star (and maybe other games), these will be fixed in later revisions.
Thanks and I hope you enjoy the release
Via : RetroEmu
So I have been working on this for a bit tonight (I am really sick atm )
However I did feel well enough to at least get out of bed for a few hours and wrap up Snes9X Euphoria for a release.
It is based off the last version of Snes9xTyl by rukka.
My main objective for this version was speed. A lot more can still be done to optimise the emulator and get more speed, but for now (given my health) this will have to do
The only game I have tested with my version is Kirby Super Star, which I know had terrible FPS with other Snes9X releases (usually < 30Fps)
With my build, using the following settings, Kirby Super Star runs @ a minimum of 44Fps and a max of 60fps with the usual fps being 50fps.
Settings :
Renderer : PSP Accelerated
FrameSkip : 3
This does not generate a jerky experience, it finally feels playable
Other testing :
Donkey Kong Country : Same settings as above :
Min FPS : 58
Max FPS : 60
The speedups should be global, every game should be a lot faster now
Future :
I plan on improving speed more, improving stability and applying the changes from Snes9X1.51 to Snes9X euphoria also (which is running off the 1.42 code base)
I hope you enjoy this release and if you have any bugs please post them in the : Snes9X Euphoria - Official Forum
There seems to be some graphical bugs in the menus in Kirby Super Star (and maybe other games), these will be fixed in later revisions.
Thanks and I hope you enjoy the release
Download: Snes9X Euphoria R1
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