2009-10-05

PCSX2 SVN r1961

EmuCR:PS2 emulatorPCSX2 SVN r1961 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1954
Minor fix to r1953.
r1955
Linux: We don't need no stinkin' muldefs! (fyi, turns out the solution was to use the "inline" keyword on class member prototype definitions, yes that simple -_-)
r1956
legacy_gui frees itself of the shackles of -zmuldefs as well! (not actually tested since I could never get legacy gui to build on my linux distro here)
r1957
Better fix for zmuldefs. Less warnings in MSVC and GCC both. :)
r1958
wiki: Updated for w32pthreads.v3.dll
r1959
Renamed PCSX2_ALIGNED to __aligned and removed the need for excess parenthesis and oddball qualifiers. Left the old macros in Pcsx2defs.h for now, just in case. Redid some of the storage organization of microVU and iFPU consts and temporaries while I was at it, using structs instead of naked vars -- should improve cpu cache behavior a wee bit.
r1960
Two minor cosmetic fixes from the __aligned switchover.
r1961
Added a gamefix that should fix the messed up camera views in Gundam games like "Mobile Suit Gundam Seed Destiny: Rengou vs. ZAFT II Plus" and the other ones that had this problem.
No need to set roundmode to nearest anymore, just use the gamefix.also i think i also have to add this fix to iFPUD.cpp stuff, i'll do it tomorrow.btw, this fix is untested because i don't have the time today to test it w/o working saved states.

Download: PCSX2 SVN r1961
Download: Official Beta Plugins Pack [6 Sep 2009]
Source:Here

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