FB Alpha 0.2.97.07 is released.FB Alpha or FBA as it is commonly known is an emulator of arcade games, that is, it takes the program code, graphics data, etc., from an original arcade game and emulates the hardware to make the game run in it's original form. As far as the game is concerned it is running in it's original cabinet.
FB Alpha is an open-source project and it is programmed by a group of people known as the FBA Team. Over the years this has comprised of myself, Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye. FB Alpha is based on the original FinalBurn by Dave.
FB Alpha v0.2.97.07 changelog:
Ported YM2413 core from SMS Plus and added an interface for it [Barry]
Added a seperate timer to the YM3812 interface allowing the chip to be used with other FM chips and updated all the drivers that use it [Barry]
Added support to the AY8910 core to handle the ports outside of the init function, and updated the YM2203 interface to use them [iq_132]
Fixed a stupid bug I introduced in the K051649 core [Barry]
Added timer support for the M6502 CPU [iq_132]
Seperated the op code area for the M6502 CPU [iq_132]
Fixed cheat support in the SH-2 CPU core [iq_132]
Small fix to the Z80 core to reset the registers [iq_132]
Fixed typo in the HD6309 core as per MAME 0.132u4 [iq_132]
Added a palette viewer for games on Cave, CPS-1/2/3, Megadrive, Neo-Geo, PGM, Psikyo and Toaplan hardware and any game using the generic tiles module, which covers most games [Barry]
Fixed the XML Dat file output to properly support ampersands in rom names [Barry]
Made the maximum rom name length 100 characters instead of 32 [Barry]
Added a warning to BurnTransferCopy when BurnTransferInit hasn't been called [iq_132]
Fixed an issue with reporting some sound options in the System Info dialog that came about when changing the sound interface to plug-ins [Barry]
Removed the active Z80 core from the System Info dialog as the ZET interface only supports one core [Barry]
Added support for Vista, Server 2008 and Windows 7 detection to the System Info dialog [Barry]
Added an Atari filter to the game selection dialog [Barry]
Added driver for Blood Bros. and Sky Smasher [iq_132]
Added driver for D-Con and SD Gundam Psycho Salamander no Kyoui [iq_132]
Added a preliminary driver for games on DEC-8 hardware [iq_132]
Added a preliminary driver for Gauntlet [Barry]
Added driver for games on Karnov hardware [iq_132]
Added driver for Konami Twin 16 hardware [iq_132]
Added Bells & Whistles and Sunset Riders to the Konami drivers [Barry]
Added Lightning Fighters, Punk Shot, Quiz Gakumon no Susume, Teenage Mutant Ninja Turtles - Turtles in Time, Thunder Cross II to the Konami drivers [iq_132]
Added driver for Mitchell hardware [Barry]
Added driver for games on NMK16 hardware [iq_132]
Added driver for games on Psikyo SH hardware [iq_132]
Added driver for Return of the Invaders [iq_132]
Added driver for scooter Shooter [iq_132]
Added Atomic Point and Snapper to the Sega System 16B driver [Barry]
Added driver for Speed Rumbler [iq_132]
Added preliminary driver for Toki [iq_132]
Added driver for Vendetta, press F2 whilst booting to pass the ROM test [iq_132]
Added driver for games on Yun Sung 16 hardware [iq_132]
Added driver for WWF Superstars [iq_132]
Added bootleg of Street Fighter 2 to the CPS-1 driver [Barry]
Added Street Fighter II - Champion Edition Accelerator! bootleg to the CPS-1 driver [Barry]
Added Street Fighter II Quicken Pt-I bootleg to the CPS-1 driver [Barry]
Added sf2m9, sf2m10, sf2m11 and sf2m12 to the CPS-1 driver [Barry]
Added clone of Dungeons & Dragons to the CPS-2 driver [Barry]
Added clone of Battle of Atlantis to the Galaxian driver [Barry]
Added a clone of Dambusters to the Galaxian driver [Barry]
Added Kamakazi III to the Galaxian driver [Barry]
Added various games and clones to the New Zealand Story driver [iq_132]
Added clone of Pacman to the Galaxian driver [Barry]
Added Phoenix Part 2 to the Galaxian driver [Barry]
Added clone of Space War S to the Galaxian driver [Barry]
Added clone of Strategy X to the Galaxian driver [Barry]
Added clone of Metal Slug 4 to the Neo Geo driver [Barry]
Added clone of Outrun to the Outrun driver [Barry]
Added a clone to the Shadow Force driver [Barry]
Added Back Fire to the Tecmo driver [iq_132]
Added clone of Hellfire to the Toaplan-1 driver [Barry]
Added clone of Battle Garegga to the Toaplan-2 driver [Barry]
Added clone of X-Men to the X-Men driver [Barry]
Fixed potential memory leak in the Tengai driver rom loading [kenshiro]
Fixed the palette decoding in Dambusters to work with the correct PROM dump [Barry]
Added Z-Rejection support to the K053245 module, fixing sprites in Bells & Whistles and Sunset Riders [iq_132]
Added a module for the Konami K053936 IC module [iq_132]
Added shadow support to the Konami IC chips where necessary [iq_132]
Fixed Cue Brick [Barry]
Fixed an issue with coin inputs in the 2 Player versions of Crime Fighters [iq_132]
Fixed the Haunted Castle driver [iq_132]
Fixed an issue with the Konami Twin 16 driver when compiling with VC [Barry]
Added support for the new graphic roms in gradius2 [Barry]
Fixed savestates in the Gyrus driver [iq_132]
Fixed the sound in Scooter Shoorer [Barry]
Tidied up the Mad Gear driver to support the new sets and increased interleave which fixes the music [Barry]
Modified the Power Instinct driver to use the generic drawing routines [iq_132]
Added Mobile Suit Gundam EX Revue and the Sammy shooting games to the Seta2 driver [iq_132]
Fixed the gun inputs in the Sammy shooting games [Barry]
Added the ability to read from the X1-010 sound chip and hooked it up in the Seta2 driver, improving the sound [Barry]
Fixed memory leaks in the Shadow Force driver's graphic rom loading [kenshiro]
Tidied the Toki driver and added sound [Barry]
PGM Updates [iq_132]
Fixed kov2106 thanks to the FBA Shuffle team :) [iq_132]
Added a few small speedups
Only recalculate the whole palette when needed now rather than every frame [iq_132]
Clear all video buffers in one loop [iq_132]
Fixed a crash when doing line scroll (see kovsh intro - fire stage background) [iq_132]
Fixed sound after save state load [iq_132]
Megadrive Updates [Barry]
Fixed an issue with games' buggy sound programs expecting certain results back [Barry]
Added support for some custom banking cartridges [Barry]
Updated the web-based Megadrive driver database with the new games from HazeMD 0.14a [Barry]
Removed rom editing capability from the web form [Barry]
Updated the web-based Megadrive driver generator to support games with multiple roms [Barry]
Added a check to the driver generator to make sure any non-working parents are included in release builds if they have working clones [Barry]
Matched all sets to MAME 0.134u3 [Barry]
Changed the dat file output using the ROM_VERIFY compile-time flag to produce the XML datfile type [Barry]
Updated libpng to version 1.2.40 [Barry]
Updated the compile guides to work with the newest available tools [Barry]
Download: FB Alpha v0.2.97.07
Source:Here
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