![EmuCR:Dolphin EmuCR:Dolphin](http://img201.imageshack.us/img201/2917/dolphinemu.gif)
Dolphin SVN changelog:
r4283
Fix some shader problems caused by my previous commits to reduce API calls (back screen after a while in Zelda WW intro, maybe also in other games).
r4284
FPU: not need to check NaN, slightly faster. The fcmpo opcode is used a lot, really need to be much faster than it is now.
r4285
Tiny shader syntax fix that was here for a while now.
Download:Dolphin SVN r4285 x86
Download:Dolphin SVN r4285 x64
Source:Here
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