PCSX2 SVN r1610 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1607
LilyPad: A number of small fixups.
DirectInput devices corresponding XInput devices should be listed as "[Detached]" when XInput is enabled. No idea if this works, as it requires an XBox 360 controller to fully test. FF Axes now sorted, rather than being displayed in the order MS returns them.Small motor DirectInput binding now correctly displays "Square" effect type in list when first created.
Attempt to more accurately model "soft" vs "hard" presses. Don't have a game where this matters, so no idea if it works.
r1608
Worked for a bit on parseCommandLine in Elfheader.cpp.
r1609
After thinking about it, I'm reverting one of the changes I made in r1608 for the moment, though I may rewrite the whole function in the future...
r1610
Here's a better bug fix for the issue that was bugging me in r1608.
Download: PCSX2 SVN r1610
Download: Official Plugins - Windows Binaries
Source:Here
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