Jpcsp SVN r1142 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
Jpcsp SVN changelog:
r1132 - r1136
callback branch
r1137
callback v3 (unfinished)
r1138
callback v3, missed some files
r1139
SasCore: moved some messages to DEBUG level
r1140
Added file header.
r1141
Implemented Java Native code for some Allegrex code patterns: e.g. memcpy, strlen...
Allegrex code patterns are defined in Compiler.xml: this file has to be extended with patterns from different applications.
Added Allegrex code Profiler to dump into profile.txt the most executed code patterns. This information can be used to discover new patterns for native code replacement in Compiler.xml.
The Profiler is activated in the Settings menu and can be reset from the Debug menu (e.g. to gather Profiler info only when "in-game" and not during application startup).
r1142
Performance improvement for games storing compressed textures in VRAM (e.g. Skate Park City).
Download: Jpcsp SVN r1142
Source:Here
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