PCSX2 SVN r1458 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1454
wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
* Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
* Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)
r1455
A couple minor compiler warning fixes.
r1456
Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet)
r1457
WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change...
r1458
microVU: fixed a bug in program comparison algorithm.
Download: PCSX2 SVN r1458
Download: Official Plugins - Windows Binaries
Source:Here
2009-07-04
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