Jpcsp SVN r1094 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
Jpcsp SVN changelog:
r1088
updated event flag manager to yield to higher priority threads (untested)
r1089
Save the textures as images (in tmp/*.bmp) when capturing a GE list.Set the VideoEngine log level to TRACE when capturing (might be useful when debugging).
r1090
Improved implementation of PSP memory allocation to allow reallocation from released blocks
r1091
Fix to avoid ConcurrentListModificationException when exiting Jpcsp
r1092
Capture GE list: display warnings and stop list scanning on JUMP, RET, CALL.
r1093
Better debugging information for compiler.
r1094
Small fix for __sceSasCore, I'm not sure if this matters
Download: Jpcsp SVN r1094
Source:Here
2009-07-10
Random Related Topic
0 Comments
Post a Comment