DeSmuME SVN r2629 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2620
revert my earlier changes to 0x8000 handling in display capture. i changed my mind, it is working the way it needs to. hotel dusk is broken for other reasons
r2621
old gxfifo: fix bug which broke galactik football
r2622
gfx3d: i've realized that the poly sorting must happen after clipping. there is no way to do this now, so to approximate really well, it, we will perspective divide the y values. fixes island of happiness shop menus.
r2623
gpu: fix rotozoomed 2d mapped direct color bmp sprites. fixes knights in the nightmare credits intro
r2624
Quick fix that should disable autohold while movie playback
r2625
win32: load archives without temp files
r2626
zeromus,
(l706) I am okay with these optimizations, even if they don't help much.
But you really, really should avoid giving your macros/variables such...
terrible names. This really looks terrible and unclear.
After waiting a while for you or somebody else to rename those vars/macros,
I finally decided to do it myself because they were bugging me. It's okay
for this time, but the next time I see such terrible names in a commit, I'll
just revert it.
r2627
fix linux compile bug
r2628
fix some rom loading things
r2629
Fixed movie length info (60.00fps -> 59.82fps)
Download: DeSmuME SVN r2629
Source:Here
0 Comments
Post a Comment