DeSmuME SVN r2618 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog:
r2610
Make some functions static and remove a couple of unused variables.
r2611
Declare nds_savestate and nds_loadstate in a proper place.
r2613
Shut up gcc's deprecated conversion from string constant to ‘gchar*’ warning.
r2614
Remove dumplicate double dummy backend from SNDCoreList.
r2615
rasterize: fixes to shadows
r2616
gpu: fix layer blending regression, fixes yoshi touch and go
r2617
rasterize: fix bug in sse texture sampling optimization, fixes ridge racer sky
r2618
gpu: rework capture opaque flag handling a bit. this is a risky change and may break some other capture and layer blending scenarios, but the old way of doing it (writing 0x8000 to vram for opaque black pixels from capture blending) is simply wrong and unworkable. fixes hotel dusk.
Download: DeSmuME SVN r2618
Source:Here
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