DaedalusX64 SVN r415 is released.DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.
DaedalusX64 SVN Changelog:
r411
[~] Removed duplicated command now Load_Ucode share the same function, also L3DEX access Load_Ucode (Fixes Airboarder 64)
[~] Removed duplicated microcodes of WRUS (If they have the same string, the naming won't matter when executing them)
r412
[~]Cleaned up 50+ compiler warnings for release mode. The result is slightly smaller and very slightly faster code when building in release mode. (Still more work to do)
r413
[!]Fixed debug mode compile issue
r414
Cleaned up warnings in OSHLE and me.c
r415
[+] Implemented custom ucode commands for : Last Legion UX, Dark Rift, Toukon Road 1, Toukon Road 2. [TexRect_Last_Legion not implemented yet]
[!] Added WIP custom ucode for Star Wars - Shadows of the Empire [not working yet]
Download: DaedalusX64 SVN r415
Source:Here
2009-07-05
Tags:
Console,
DaedalusX64,
N64,
PSP
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