2009-06-04

PCSX2 SVN r1321

EmuCR:PS2 emulatorPCSX2 SVN r1321 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1310
GSdx: mfc-free
r1311
GSdx: Streamlined several instances of CComPtr use in the Shader caches, as it
was causing general slowdowns due to internal reference counters. Gives fairly
significant speedups (6-15%) across most games and both DX9 and DX10 alike.
r1312
GSdx: the BeginScene/EndScene optimization for dx9 (Issue 256)
r1313
microVU/pcsx2:
- Removed flaghack1 since it didn't do much over flaghack2 (except break games :p).
Flaghack2 is now renamed to "Status Flag Hack", and so-far we haven't found a single game it breaks, so compatibility is high.
r1314
GSdx: escape/resume fix
r1315
microVU:
- Minor Changes. Shouldn't effect anything.
r1316
microVU:
- Further optimized status flag updating...
r1317
microVU:
- Fixed a bug from r1315.
r1318
microVU:
- Implemented m-bit functionality. Fixes Crash Twinsanity and most-likely other games...
Note: If anyone has any games that have broken graphics when mVU prints "microVU0: M-bit set!" to console, then please notify me about it.
r1319
microVU:
- Fixed a very rare case, where both upper and lower instructions read and write to each others regs.
Example:
ADD.xyzw VF1, VF2, VF3
MOVE.xyzw VF2, VF1
- Forgot to commit iVU0micro.cpp on my last update...
r1320
GSdx: config dialogs disable unrelated controls again
r1321
microVU:
- Minor Change...

Download: PCSX2 SVN r1321
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here

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