EmuCR Feeds
Email Us

EmuCR:DolphinDolphin SVN r3416 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r3406
DSPTool now accepts multiple files with the '-m' flag. See usage for more information.
r3407
DSPSpy can now dump all microcodes in a press of a button (2 on the Wii). Please test this
r3408
Dolphin now saves frame limiter setting.
Info Window now also gets the frame limiter setting :P
r3409
a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
r3410
add missing define of DEBUGFAST in win32 build
r3411
Fix for tatsunoko vs capcom and those wii games getting corrupted memory error + a couple of (serious...) fixes for some of my mistakes, and some warning fixes
r3412
I need glasses
r3413
apply itsnotmailmail's DLC fix
r3414
JITIL 64 - fix stupid bug in IR.cpp. Almost there... loadstorepaired left. fix disasm in 32-bit mode.
r3415
Flushing the memory card data to the hard-drive is now being done in a separate thread. Eliminates emulation delay/hang during memory card flush.I made this because for some reason my HD is probably failing and saving hangs the emulation for a couple of seconds (at least in SA2:B). Now everything runs smoothly.
r3416
small thread fix

Download:Dolphin SVN r3416 x86
Download:Dolphin SVN r3416 x64
Source:Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!