PCSX2 SVN r1265 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r1258
R3000air: Added fairly decent support and documentation for the 'mystery' register located at 0xfffe0130 in IOP memory (it's the Bus Interface Unit (BIU) / Cache controller), with the help of Mizvekov. Starting work on IOPrec block dumping & logging to assist in troubleshooting the recompiler.
r1259
Altered time between GIF resume checks, 2 cycles was a bit ambitious, 16 cycles (8 qw's transferred) is much more realistic and doesnt slow games down as much.
r1260
Fixed GIF MFIFO for Front Mission 4
r1261
Temp fix for Soul Calibur 3 so i can close Issue 233 .
Other small fixes
r1262
Guess im just a jackass, do do do, oh *ahem*... This fixes Jackass :P
r1263
Another µVU typo, fixes silent hill 2 but probably not nothing else.
r1264
Added VIF wait to MFIFO, fixes Crash of the Titans graphics
r1265
microVU:
- Properly fixed problems from r1254, a lot of games should be fixed.
pcsx2/microVU:
- Added some debug code that runs sVU and mVU, and compares their results. If they differ, then the game is halted, and debug info is given. (this can be enabled in iVU1micro.cpp with the DEBUG_COMPARE2 macro)... the code is a bit messy, but it gets the job done for now.
Download: PCSX2 SVN r1265
Download: Plugins Pack Beta Compiled DLLs [14 April 2009]
Source:Here
2009-05-27
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