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EmuCR:JPcspJpcsp SVN r1034 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

JPcsp SVN changelog:
r1025
sceKernelCreateThread: "Ape Academy" is expecting the thread status to be PSP_THREAD_STOPPED after creation.
r1026
Fixed multiple Audio & SasCore checker threads (spotted by fiveofhearts)
r1027
sceAudioOutputBlocking: just added more debug info
r1028
Compiler: fixed error "Cannot find delay slot instruction" (Issue 105)
r1029
Compiler: enable the debugger only if the debugger window is open when starting the application run. Improves the performance (most of us do not use the debugger) and improves compatibility for applications generating large code sequences.
r1030
Added Menu item "Dump ISO to iso-index.txt" under "Debug" (thanks to fiveofhearts for implementing the ISO dump function)
r1031
Better fix for Issue 99 : java.lang.IndexOutOfBoundsException: Required 393216 remaining bytes in buffer, only had 278528
r1032
Added missing call to mutex manager onThreadDeleted.
Added missing yields to utility load/unload module.
Reduced FW requirement of utility generic load/unload module (330 -> 310).
Improved wakeup thread, get threadman list and change thread priority.
Tweaked some log messages.
r1033
sceAudio: small fix and additional debug information
r1034
Audio: fixed problem in debug output

Download: Jpcsp SVN r1034



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