Jpcsp SVN r990 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
JPcsp SVN changelog:
r985
Fixed tw > tbw exception in 8888 mode.
Added tbw sample.
Removed patch for Puzzle Bobble Pocket ULJM05011
r986
Re-enabled and updated GE scissor implementation. Fixed async IO not counting towards bytes read/written in the file IO log window.
r987
temporary UMD fix for MGS PO
r988
Better fix for r984: sceKernelLibcGettimeofday()
r989
Fixed sceAudioOutputXXX() for games producing weird sounds.
Added sound.prx for testing.
The buffering of sound is not yet perfects due to limitations in the Java sound
implementation: sound buffer underflow produces long "clicks".
r990
Updated the debugger:
- Added address highlighting for jumps and branches.
- Replaced the Look and Feel list selection with our own, now register highlighting on the selected line is readable.
RTC updated:
- Fixed psp time fromMicros.
- Improved sceRtcSetTick and sceRtcGetTick, but it doesn't match psp exactly Added some more log messages:
- 2.71 and 3.52 versions of sceUtility.
- sceHprm.
Basic attempt at kernel printf.
Download: Jpcsp SVN r990
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