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EmuCR:DolphinDolphin Bi-Weekly Unofficial SVN build 3089 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin Bi-Weekly Unofficial SVN build 3089 changelog:
Notable changes since the last bi-weekly build:
Tons of progress on the DSP LLE front
- Correct texture scaling (now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures)
- Fix a bug which could keep memcards from being created
- Fix controls in Sonic Adventure DX
- Fix using XFB in single core mode
- Fix OSX build :p
- Begin fixing bounding boxes, paper mario and such show benifits from this
- Fix existenze demo! (I love this thing, haha)
- GUI usability fixes

New features:
- Info Window added for easy system statistics viewing.
- Free Look added to OpenGL plugin! (see http://code.google.com/p/dolphin-emu/source/detail?r=3005 for details)
- Experimental Wii USB keyboard support
- Wii SD Card support

...And of course, a host of other bugfixes and smaller changes. :)

Download:Dolphin Bi-Weekly Unofficial SVN build 3089 x86
Download:Dolphin Bi-Weekly Unofficial SVN build 3089 x64



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