Nintendulator 0.965 beta (09.03.21) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.
Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.
Nintendulator 0.965 beta (09.03.21) changelog:
The code for handling different controller types (gamepad, Zapper, Power Pad, Four Score, etc.) has been rewritten to take advantage of C++ language features. Initial tests suggest it is working properly, though there may yet be bugs lurking within it.
The savestate format has also been updated - it would seem that controller state data was never being stored correctly, and the actual controller section was missing some important data.
Download:NNintendulator 0.965 beta (09.03.21)
2009-03-22
Tags:
Console,
NES,
Nintendulator
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